Map Review of darksouls-spawntest

by Eisen | July 27, 2017 | 978 characters

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Personally I feel the time spent perfecting the visuals on the level's geometry really hindered progress to finishing it. Instead of blocking out the entire map and filling in the details; each room was worked on one at a time using a drawn model as reference. It's likely for this reason that changes were so slow. The lighting is atmospheric but without many of the nuances of the original game such as the flickering and crackling of torches, the patrolling enemies, and much of the level geometry it leaves a lot to be desired.

It was a learning experience, but certainly not enjoyable when played.


  • Aesthetically pleasing
  • Functional
  • Small file size
  • No need for a .wad


  • Unfinished
  • Nothing to do
  • No audio
  • Missing textures (as indicated by screenshot)
Score: 0.1 / 10

Review originally from *

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