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14 year-old GoldSRC (and CryEngine 1) modder, mapper, and beginner modeler, with 10 months of experience and great potential for mapping for Source.
Making mods for: Half-Life
Making maps for: Half-Life, Counter-Strike 1.6, Sven Co-op 4.8 & 5.0 & Far Cry.
Making models for: Half-Life & Counter-Strike 1.6
Making sounds for: Half-Life, Counter-Strike 1.6 & Sven Co-op
Making textures for: Half-Life, Counter-Strike 1.6 & Sven Co-op
Also, my Steam account might look like that I've never played Half-Life, but actually I downloaded it from cs.warzone in 2013
Favourite level editor: 1st Jackhammer, 2nd CryEngine Editor, 3rd Valve Hammer Editor 4
Short history of mapping experience
~2013 - I played Half-Life for the first time
Summer 2013 - I installed Sven Co-op 4.7
Q1 2014 - I installed Sledge Editor, and made first Counter-Strike 1.6 map.
Mid 2014 - I started experimenting with mapping for Sven Co-op, but it crashed constantly, because I forced NPCs to do things "not prior" to their
"nature", e.g. forcing a zombie to run in front of a group of enemy soldiers.
Summer 2014 - Published my first long-time project (a map of my school, got removed instantly due to threats about reporting me to CIA, FBI and NSA , but that turned out to be a joke, so never mind)
April of 2016 - I discovered how to map for Source
Sven Co-op Maps Created