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Pizza ya san
Author | takedeppo.50cal |
Date of release | v1.0 - September 19, 2016 Beta - April 5, 2016 |
.bsp filename | pizza_ya_san1, pizza_ya_san2 |
Description
"Pizza ya san" means pizza shop.
You are a employee of the pizza shop.
Make delicious pizza and delivery it for orders!!
… Working at pizza shop must be very risky attempt. (<@><@>;)
Good luck.
….(^^;)b yay
Additional info
- Community-made Spanish translated version of the map available at http://scmapdb.com/local--files/map:pizza-ya-san/pizza_ya_san_es.zip
*Questions:
Q. Why pizza shop?
A. Do not think, feel it.
Q. Is this Japanese map?
A. Do not think, feel it.
Q. Translation is so s*ck. strange!
A. Do not think, feel it.
Q. What is UBOA?
A. Do not think( …
Q. What should we do in this map?
A. Do not( …
Q. Who made this map?
A. D( …
Q. I found bugs/glitches.
A. Do not think, do not feel, just inform me plz.
Q. How much is a pizza in Japan?
A. Around $20-40 (¥1980-3980).
Q. Okay, I just play without saying anything.
A. Good.
….(^^;)b yay
Additional credits
Randommaper (Translator)
(Read text please!!)
Changelog
N/A
Tags
Rate this map
4.4 / 5 (37 votes)
Reviews
Comments & discussion
Rules:
- Feedback should be constructive.
- For discussion not related to this map, post in the forum.
- If you need help installing maps, please read the installation guide.
Ive just replayed this and i've noticed weird behavior.
Airstrike rockets that hit the floor, only produce screenshake. Only those rockets that hit enemies actually produce explosions and damage.
Ive also noticed this weird behavior on hl_c11_a5.
EDIT:
Just asked on discord. H2 said to add sk_mortar = 200 to your custom skill.cfg. That fixed an issue.
EDIT 2:
The can with insecticide cannot be grabbed anymore in Pizza_ya_san2..
The part where you bake the pizza, use grenades for firepower and that, at the end of it, the pizza doesn't show.
18 Apr 2019 File "pizza_ya_san1_motd.txt" deleted
18 Apr 2019 File "infested2.res" deleted
18 Apr 2019 File "steamcmd.zip" deleted
Hi takedeppo.50cal,
It looks like a change to prevent server crashes related to AngelScript has broken the weapons on your map. I took a look and made a patch for my server and I am uploading the patched scripts here. There were several methods that were deprecated in the CBase* area which were used in your weapon scripts. All I did was replace the "self.m_pPlayer" calls with a local private variable "m_pPlayer" which checks for an unlinked pointer. If you get a chance you can test the scripts in the release candidate under "Betas" in Steam. The scripts should be backwards compatible with the 5.10 release (I did a very brief test on my server and it seems to work.) Feel free to patch your download with these if they seem to work for you.
The patch should be listed on this page if you scroll to the bottom under Files; it's called: pizza_ya_san_AS_5_11_fix.zip
Anyone who wants to check/test this patch should install the files under the directory: Sven Co-op/svencoop_addon/scripts/maps/pizza_ya_san
P.S. I'm looking into a similar fix for uboa_rampage
First, thank you for investigating and fixing.
I installed candidate beta version to local.
Like you said, I confirmed script errors.
and I checked your modified source code with WinMerge diff tool.
(checked hl_weapons/weapon_hlxxxxx.as too.)
It seems "m_pPlayer" member doesn't work by specification change on weapons script in next version.
may be your code is correct and it seems no problem.
(I believe site admin repack and upload these files. so, I probably not doing anything (((( ゚ω゚) )
uboa_rampage is undergoing correction work. (maybe)
Ichiban! #1 map in all of Sven Coop. I love you, takedeppo.50cal !!!!
Server crashes in Linux, at end, when env_fade (white) start.
Steam: http://steamcommunity.com/id/Cads/
Discord: Cadaver#7565
Can you please give a link to the missing .wad file, most of these comments are about it so…
Nevermind, just had to download it again.
i did everything it said to do and nothing happening
Why you change the .bsp in the new release, now player that have the old version can't join the server..
Your map [maps/pizza_ya_san1.bsp] differs from the server's.
Host_Error: Disconnected
Steam: http://steamcommunity.com/id/Cads/
Discord: Cadaver#7565
Why …? that's because for updating, fixing glitches, and adjusting game balance. (And at first release time, I uploaded as WIP map)
The problem of differing bsp is,
if my memory is correct, someone was asking same issue on official forums or Steam forums.
Search it later. you will understand that is specification and client need remove it to join.
Well if you wanna make a update of a already release map, at least change the name, this map became very popular at some point and a lot of people have this map dowloaded, you can't expect to all people that have the old version delete by hand the old .bsp file, because not everyone has such basic computer skills, just that.
I had no other way out than to delete pizza_ya_san1 from my servers, unfortunately, I personally love this maps and sequel. Thanks.
Steam: http://steamcommunity.com/id/Cads/
Discord: Cadaver#7565
I know some mappers adopt revision style like a "pizza_ya_san1_v2.bsp". but I hate this style.
you'll better to change name or ripent if you don't like my style.
manage it as server admin, please. I don't want to manage up to there.
It's the best way to prevent this type of errors, well I'll see what I can do and save it using ripent.
Steam: http://steamcommunity.com/id/Cads/
Discord: Cadaver#7565
this map very very funny. good musics,and cinematics. I was back my childhood games experiences :)
thank you so much man this is one of the best map in sven co op world :)
please continue this series.