Echoes
Videos
- edit
- /
- history
- /
- upload files
Echoes

Author | Original author: James Coburn. - Conversion: kmkz |
Original mod release | August 10, 2018 |
Date of the conversion release | September 10, 2019 |
Last update | v1.15 - Feb 28, 2022 |
.bsp filename | echoes-0, + 14 maps |
Description
This is a conversion of "Half-life: Echoes" to Sven Co-op made with ripent tools. Tried to remain accurate to the original mod but with needed modifications to support coop gameplay. Check the readme_echoes.txt file for far more detailed information.
Additional credits
Check readme_echoes.txt and README/Credits.txt to see the port and original mod credits.
- Outerbeast: Bug reporting, testing, suggesting ideas, viewmodels.
- Makaber: Viewmodels.
- AlexCorruptor: Testing.
- Enrory: helped with survival stuff.
Thanks to all people who played the primitive versions in my old server.
Thanks to the Sven Co-op discord channel users for giving me some hints.
Additional info
If you enjoyed the map series and you are interested to give support to the creator check this:
https://www.moddb.com/mods/half-life-echoes/news/half-life-echoes-two-years-since-release
Changelog
Tags
Rate this map
4.6 / 5 (19 votes)
Reviews
Comments & discussion
Rules:
- Feedback should be constructive.
- For discussion not related to this map, post in the forum.
- If you need help installing maps, please read the installation guide.
There are over 1436 maps for Sven Co-op! Here are a few:
page revision: 179, last edited: 01 Mar 2022 10:03
Do not edit/vandalize my page. Thanks.
Nobody is vandalizing. This was an effort to fix file path conflicts between maps for wootguy's repacker script. You can check it out here https://w00tguy.no-ip.org/scmapdb/pool.html#&&&21211111111
Missing files are being added and no files are being removed, only renamed if they are different from other map's files so both can exist together. Sadly this often than not requires ripent or editing some references in scripts. These are repacks, nothing is being changed. This is why I asked you about the scripts from Edificio Aislado.
Take a read on the scmapdb discord from time to time.
EDIT: btw a total of 80+ maps have been fixed this way last week, reducing the conflict list to only a few maps. And only one of them had a missing file that can't be recovered. The author has been notified. The rest on that list are more complicated than just a repack and require bug fixes. Of course, the list may now show more stuff broken again since you rolled all those maps back.
Stay away from my map pages and do not edit them ever again.
I will decide how to display/communicate things in the page, not you. Removing the credits file from the pack is something that you should not ever do. Also making your own pack with unknown changes without making clear that is just your custom version of it, with changes maybe based on non checked false positives of the wootguy repacker and also having the nerve of calling this a "fix". Too many things are wrong.
Also now is clear that there is a need to put a limit to what can be changed by the moderators in this site. You are giving the message that you can and will change stuff at your will, make the maps fit your desires. I want to have the peace of working on stuff without having a bunch of lazy guys playing "fixer" on my stuff. Go play map fixer elsewhere.
About edificio aislado, you are wrong. As i told you i already uploaded the map fixing the issue.
So, again. Stay away from my map pages and do not edit them ever again.
Edit 2/8/2021: Garompa "fixed" version is fake. It does have any improvement compared to the one displayed in this site.
On map echoes09a, the first box of explosives you have to push off the ledge and jump on seems to get stuck on the bones on the ground and cannot be moved out of the corner, making it impossible to progress.
For some reason, water ceases to exist in map Echoes09a few seconds after the puzzle involving three explosive boxes has been completed, effectively making progression impossible to those who arent fast enough. Please fix!
Here is a screenshot:
https://imgur.com/a/Ngm5rMP
in echoes 15, there is an item_generic with an hgrunt.mdl with the sequencename "impaled" that causes players games to crash. I removed it completely to fix it.
Thanks.
This is rather outstanding.
Thanks,
Adam Reece.
hello,
see error:
thanks
Any plans to add Survival mode? :-)
not for now, maybe in the future.
do we have the originals of these screenshots? the ones uploaded all seem to have a black border around the edges.
in the map you have to throw the explosive crates to the water to stop the rotating big metal things, once complete the water rises, but the func train that is used for this makes sound and is suddenly visible (its a little black cube in the center of the containers in the water
the map echoes10 crashes on start for me
fixed. Goodbye black cube. About echoes10 what kind of crash you have? there are message errors? Is a direct crash to desktop or the screen freezes and you cant do anything?
It happens after loading, the game freezes and has to be closed to stop it. I've seen this many times before and its simple but tedious. There is a wrong " or } or something along those lines somewhere. The bad part is trying to find it.
Oh, other times it may be a model or sound, and in a very rare case I've read that a monster entity was doing it. But these I think do give error popups
I believe that it is because echoes10 may take a slighty long time to load. When you start the map wait a while until you can highlight the buttons with your mouse and then click the ok button.
Halve your ents and try again. Repeat until you narrow it down. Once you're within a hundred or so lines, you can find it by inspection usually.