Sven Co-op Contest Map Pack released! (Official news post at SvenCoop.com)
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Fail Mountain
| Author | AdamR |
| Date of release | Beta 2 - June 4th, 2009 Beta 1 - May 19th, 2009 (AdamR's 22nd birthday) |
| .bsp filename | fail-mountain_beta2 |
Description
Yes I like OMG 2 a lot. If you play this map you will see that. This map is kind of like it, but more orientated to my likings.
This was meant to be a piss-about type map, but I ended up adding various puzzles/challenges to unlock more secrets and bonuses. You have to do the puzzles in order. Feel free to just piss about and die a lot if you like.
Starting hint: look the other side of the pond from where you start for a special item, then check out the two places that the item lets you get to.
There is no ending, you just have to keep DYING until the time runs out. You will know when you've reached the awesome people only room though.
This map was started out of complete boredom and a desire to practise my mapping skills.
Pro tip: the "reset sound" button at the start restarts all ambient sounds for all players, except radio music as they have their own buttons. Use this if ambient sounds sound a bit odd (this reset action also occurs whenever a player respawns).
Additional info
A discussion of this map is also available on the Sven Co-op forums here. It also contains a list of what AdamR requires to help complete the map, if you're feeling generous.
Additional credits
Thanks to Multiplay's Sven Co-op community for supporting this map.
http://sc.multiplay.co.uk/
Thanks to Puchi for helping me out with various entities.
/me feeds Puchi a cheeseburger om nom nom
BMT for some crazy weed-scrambled ideas, and the fish music.
(EVEN THOUGH HE STOLE IT HIMSELF LIKE A MOTHERFUCKING CUNT FLAP!!)
Some of the music came from these maps by Turrican:
OMG 2, SecretCity 2, SecretCity 4, and SecretCity 5
Also thanks to CryoKeen for letting me use music from his new map too.
keenbday_part1
"Those Mountains Again" sky map by Chalupamonk at Atmosphere.
http://www.planethalflife.com/atmosphere/
The Wad Father for supplying the ruins/temple style textures.
http://www.planethalflife.com/wadfather/
The following models came from http://thedoenerking.myexp.de/
Unfortunately the website is no longer up.
bush; tree; tree4
Testers
Thanks to the following testers for their time helping me test this brilliant map:
(in order of who played the map first)
- Liv3d
- RetroFish
- Decca
- Dynamite
- amnizu
- Rich-Kane
- Leiche
- bluefire40
- BMT
- z4nd
- erska
- Sedien
- Mushroom
Sorry if I haven't listed you here and you did test it. Give me a poke and I will amend this list.
Known Issues
You can see green blocks through the sky near the bottom of the map (under the desert islands), and the lava underneath the fail cave. This is due to a model limit as many blocks are grouped as one entity, or the entitiy is just big. There was some CVAR you could change to fix this, but I forgot what it was.
You may experience low/choppy FPS while standing on the ice tower while looking back at the mountain. This never happened on Sven Co-op 3 with default graphics settings, I'm convinced it's a high-quality graphics setting shipped with Sven Co-op 4 causing this. Please let me know if you find out what it is.
Please use this thread to report new bugs:
http://www.svencoop.com/forums/showthread.php?t=36769
Changelog
Feedback
Rules:
- Feedback should be constructive.
- For discussion not related to this map, post in the forum.
- If you need help installing maps, please read the installation guide.



























this shit's hard son. IT MADE ME FLACCID
me too
how do i find the stuff to play the map on a server?
Which stuff are you referring to?
the "proper configuration file that specifies the
location for the global model replacement list (gmr file)"
The configuration and global model replacement files are within the download provided by this website.
If you obtained the map by simply joining a game server and letting it download the content, you will not have the configuration.
so i just download it from here and i will get to make a server where i can play it?
Yes :)
Took a look around on your server. It all looks quite epic. Quite comparable to omg2 itself. I'd love to play it with you some time.
Thanks :) How far did you get?
I noclipped around a bit and took a look at all the different areas just to get a general idea of what the map had in it. Haven't tried playing it the normal way yet.
Ah fair doos. Let me know if you want le grandé tour.
Nice map adamr! I like your maps, you also good mapper. Map is very hard to complete, i earned only 3 puzzles and i dont know where is 4 xD. GJ!
Thanks.
Did you find the cloud walking boots? You need them to get to puzzle 4.
Yes! i find boots :) but on the ice tower is a "glass/ice" blocking a enterance to puzle 4, i dont know how to destroy this "glass/ice"
Ohh i find out my password to account. I forgot: On Sven Coop 3.0 beta 1 and beta 2 dont working. You reached the 512 precache limit. On Sven Coop 4 beta 1 is only working. Beta 2: over 512 precache limit. On HLDS for sven coop 3 or 4 doesnt work. Too over 512 precache limit.
You need the global model replacement file for beta 2 too.
Where can i get it?
Hey Adam, this is the best puzzle map ever, very fun, the cage room is genious! it is the key of the gameplay of this map in my opinion. I think you could do some changes in this room.
As much as I'd love to add features, I am pretty much at the limits for brush entities. I've already had to take out most of the weapon models for the map to even run.
HARD
your face is hard :x
Featured.
Really? Thank you very much :o I didn't expect this to get featured.
Epic map is epic. GJ AdamR. Many people will love it's uber sexiness.
<3 comment whore
Thanks to everyone who tested it for me.
I'm pretty much done now. Just doing some last checks, then it should be out today if all goes well.
This map is an awesome classic.
WHY DO MOST PEOPLE NOT HAVE A CLUE HOW TO PLAY IT!?
learn2login
This map is nearly finished, expect a public beta to be out this week or next week.
I just need to finalize puzzle 6 and the awesome player's room. At 99.9% clipnode usage this may be hard :D
I've posted a list of what I need in this topic, if you're feeling generous please take a look:
http://www.svencoop.com/forums/showthread.php?t=36769
room at the top of the mountain is 105% win. all other areas are just 100% win, with a couple of them at 50%. (jumping puzzles are sometimes a pain in the ass, but you know that adamr… you twat)
haaa glad you like it :D Did you want to contribute something for the 105% win room?
…poke me on IRC and I'll send it to you.