Dead Simple Neo 2

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Author Nih
Date of release v2 - December 25, 2011 (SC 4.6)
v1 - March 13, 2010 (SC 4.5)
Beta - August 18, 2009
.bsp filename deadsimpleneo2


You wake up in a mysterious room, with no recollection of what brought you here. As you frantically try to comprehend your current situation, your heart pumps your body full of terror. You arrive at a horrifying conclusion: It seems that this is some sort of cruel game that someone has prepared for you.


Choose one of the 4 gamemodes and follow your objective.

Additional info

  • 4-8 players recommended
  • Won 3rd place in the Sven Co-op Mapping Contest.

Known bugs

  • If a new wave starts while a babygarg is flaming, strange things will happen.
  • The mode selection system sometimes gets a little glitchy. Appears to depend on server lag.

Additional credits

ID Software - (original dead simple)
Valve & Sven team
Dethtex - (gloom2.wad)
[WTF?]Un_ethical - (sky)
Disparition - (music)
JPolito - (game mode sign texture)
AdamR & Jolene - (test server hosting)
A1win - (editing Tor and Alien grunt models)
G.ballblue, Dynamite, Liberator, Keen, JPolito, BMT, amnizu, OVRKLL, Royal-soldier, the_6th_monkey, Katana, Lurid and Anguish and anyone I may have missed - (map testing)


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