Airport

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Author Walter
Date of release Beta - 2011
.bsp filename airport_beta, airport_2_beta

Description

AIRPORT part 1

Xen forces decided to take this airport as their base and are teleporting their troops in.

Your objective is to eliminate the Xen threat and secure the place.

The army will probably interfere, as they are desperate to gather Xen technology. Do not let this happen!

AIRPORT part 2

Finish your mission and escape!

Additional info

http://forums.svencoop.com/showthread.php?t=39693

  • I come here today to release the beta version of a project I started in 2005.
  • It's called Airport.
  • It has 2 parts and it's simple walk through except for the ending, which requires you to defend your aircraft and repair the engines. It is beatable alone but might be a bit difficult at some points.
  • I admit the architecture is nothing fancy compared to the stuff some guys are pulling today.
  • Feel free to add your suggestions as I plan to release the final version this year.

Additional credits

Special thanks to cSMG, El Gringo, Fer (my GF) and JPolito.

Pringles Crowbar Model and animations by Kattmat
PG-150 (small plane model) by Barney (aka narby)
Scotch and Luggage models by cSMG

Changelog

Further reading (not important, just some curiosities):

I learned 95% of my mapping skills while doing this
This release is actually the second attempt to do this map in 2006
The first attempt had so many mapping mistakes it had do be abandoned
I decided to start over when it didn't compile after leaving the computer on for 3 days
The second try also had many problems and from 2007 to May this year I barely opened the files since I wasn't sure they were fixable
I finished this because I felt it was something I had to do after putting so much efforts on it.
One of the solutions for the problems was to split the map in two, that's why it has all these inaccessible areas visible in both maps.

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