A Day in Hell
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Media section help:

Author MassAsster
Date of release Unknown (2003?)
.bsp filename adayinhelle1, adayinhellf1

Description

In the first map your mission is to stop a virus from spreading.

The second map is identical to the first, but it's dark and filled with zombies instead of grunts. There's an unrelated grunt-battle section added as a second mission.

Additional info

The maps aren't connected by a trigger_changelevel, so they'll need to be placed next to each other in the map cycle.

Additional credits

Voice By AngelMaker

Changelog

N/A

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Lab

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