// Barney
sk_barney_health1	"300"
sk_barney_health2	"300"
sk_barney_health3	"300"

// Headcrab
sk_headcrab_health1	"20"
sk_headcrab_health2	"20"
sk_headcrab_health3	"20"
sk_headcrab_dmg_bite1	"40"
sk_headcrab_dmg_bite2	"40"
sk_headcrab_dmg_bite3	"40"

// Scientist
sk_scientist_health1	"150"
sk_scientist_health2	"150"
sk_scientist_health3	"150"


// Snark
sk_snark_health1	"2"
sk_snark_health2	"5"
sk_snark_health3	"2"
sk_snark_dmg_bite1	"10"
sk_snark_dmg_bite2	"20"
sk_snark_dmg_bite3	"20"
sk_snark_dmg_pop1	"5"
sk_snark_dmg_pop2	"12"
sk_snark_dmg_pop3	"15"


// Zombie
sk_zombie_health1	"100"
sk_zombie_health2	"100"
sk_zombie_health3	"100"
sk_zombie_dmg_one_slash1	"50"
sk_zombie_dmg_one_slash2	"50"
sk_zombie_dmg_one_slash3	"50"
sk_zombie_dmg_both_slash1	"90"
sk_zombie_dmg_both_slash2	"90"
sk_zombie_dmg_both_slash3	"90"


//=========================================================
// PLAYER WEAPONS - Original Half-Life
//=========================================================

// Crowbar whack
sk_plr_crowbar1		"15"
sk_plr_crowbar2		"15"
sk_plr_crowbar3		"22"


// 9mmhandgun Round
sk_plr_9mm_bullet1	"7"
sk_plr_9mm_bullet2	"10"
sk_plr_9mm_bullet3	"14"


// 357 Round
sk_plr_357_bullet1	"40"
sk_plr_357_bullet2	"70"
sk_plr_357_bullet3	"80"


// M203 grenade
sk_plr_9mmAR_grenade1	"100"
sk_plr_9mmAR_grenade2	"100"
sk_plr_9mmAR_grenade3	"190"


// Crossbow
sk_plr_xbow_bolt_client1	"10"
sk_plr_xbow_bolt_client2	"70"
sk_plr_xbow_bolt_client3	"20"
sk_plr_xbow_bolt_monster1	"54"
sk_plr_xbow_bolt_monster2	"80"
sk_plr_xbow_bolt_monster3	"128"


// RPG
sk_plr_rpg1		"120"
sk_plr_rpg2		"120"
sk_plr_rpg3		"240"


// Gauss Gun
sk_plr_gauss1		"19"
sk_plr_gauss2		"19"
sk_plr_gauss3		"38"


// Egon Gun
sk_plr_egon_narrow1	"5"
sk_plr_egon_narrow2	"5"
sk_plr_egon_narrow3	"10"
sk_plr_egon_wide1	"12"
sk_plr_egon_wide2	"12"
sk_plr_egon_wide3	"24"


// Hand Grendade
sk_plr_hand_grenade1	"125"
sk_plr_hand_grenade2	"300"
sk_plr_hand_grenade3	"175"


// Satchel Charge
sk_plr_satchel1		"150"
sk_plr_satchel2		"150"
sk_plr_satchel3		"225"


// Tripmine
sk_plr_tripmine1	"150"
sk_plr_tripmine2	"200"
sk_plr_tripmine3	"225"


//=========================================================
// MONSTER DAMAGE/WEAPONS & MISC - Original Half-Life
//=========================================================

sk_12mm_bullet1		"9"
sk_12mm_bullet2		"9"
sk_12mm_bullet3		"18"

sk_9mmAR_bullet1	"5"
sk_9mmAR_bullet2	"6"
sk_9mmAR_bullet3	"10"

sk_9mm_bullet1		"7"
sk_9mm_bullet2		"10"
sk_9mm_bullet3		"14"

sk_556_bullet1		"15"
sk_556_bullet2		"15"
sk_556_bullet3		"30"

// HORNET
sk_hornet_dmg1		"14"
sk_hornet_dmg2		"14"
sk_hornet_dmg3		"25"


// HEALTH/SUIT CHARGE DISTRIBUTION
sk_suitcharger1		"100"
sk_suitcharger2		"100"
sk_suitcharger3		"100"

sk_battery1		"25"
sk_battery2		"25"
sk_battery3		"25"

sk_healthcharger1	"9999"
sk_healthcharger2	"9999"
sk_healthcharger3	"9999"

sk_healthkit1		"25"
sk_healthkit2		"25"
sk_healthkit3		"25"

sk_scientist_heal1	"100"
sk_scientist_heal2	"100"
sk_scientist_heal3	"100"


// MONSTER HITGROUPS - DAMAGE MODIFIERS
sk_monster_head1	"3"
sk_monster_head2	"3"
sk_monster_head3	"4"

sk_monster_chest1	"2"
sk_monster_chest2	"2"
sk_monster_chest3	"2"

sk_monster_stomach1	"2"
sk_monster_stomach2	"1"
sk_monster_stomach3	"2"

sk_monster_arm1		"1"
sk_monster_arm2		"1"
sk_monster_arm3		"1"

sk_monster_leg1		"1"
sk_monster_leg2		"1"
sk_monster_leg3		"1"


// PLAYER HITGROUPS - DAMAGE MODIFIERS
sk_player_head1		"1"
sk_player_head2		"2"
sk_player_head3		"3"

sk_player_chest1	"1"
sk_player_chest2	"1"
sk_player_chest3	"1"

sk_player_stomach1	"1"
sk_player_stomach2	"1"
sk_player_stomach3	"1"

sk_player_arm1		"1"
sk_player_arm2		"1"
sk_player_arm3		"1"

sk_player_leg1		"1"
sk_player_leg2		"1"
sk_player_leg3		"1"

// Zombie Soldier
sk_zombie_soldier_health1	        "500"
sk_zombie_soldier_health2	        "500"
sk_zombie_soldier_health3	        "500"
sk_zombie_soldier_dmg_one_slash1	"80"
sk_zombie_soldier_dmg_one_slash2	"80"
sk_zombie_soldier_dmg_one_slash3	"80"
sk_zombie_soldier_dmg_both_slash1	"160"
sk_zombie_soldier_dmg_both_slash2	"160"
sk_zombie_soldier_dmg_both_slash3	"160"

//=========================================================
// PLAYER WEAPONS - Sven Co-op Specific
//=========================================================

// Uzis
sk_plr_uzi1		"8"
sk_plr_uzi2		"8"
sk_plr_uzi3		"16"


// Wrench
sk_plr_wrench1		"30"
sk_plr_wrench2		"30"
sk_plr_wrench3		"55"


// Barnacle Grapple
sk_plr_grapple1		"25"
sk_plr_grapple2 	"25"
sk_plr_grapple3		"50"


// 762 bullet round (Sniper rifle)
sk_plr_762_bullet1	"70"
sk_plr_762_bullet2	"70"
sk_plr_762_bullet3	"140"


// Gauss Secondary Fire
sk_plr_secondarygauss1 	"180"
sk_plr_secondarygauss2	"180"
sk_plr_secondarygauss3	"320"


// Medkit Weapon Heal Amount
sk_plr_HpMedic1		"10"
sk_plr_HpMedic2		"10"
sk_plr_HpMedic3		"20"


// Hornetgun
sk_hornet_pdmg1         "5"
sk_hornet_pdmg2         "5"
sk_hornet_pdmg3         "10"
