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error:
Warning: Unable to open sound/jzombie/rex/aler2.wav for transfer
look file jurassicpark.res > [sound/jzombie/rex/aler2.wav] add alert2.wav
option cmd.exe > dir /s /b
I fixed the spawns with a bspedit.
I replaced "info_player_start" with "info_player_deathmatch" and they work like they should now.
I also unprecached the spore launcher so the models are under the 512 limit.
and I fixed the floating forklifts and other flying models by replacing "monster_generic" with "monster_furniture"
http://www.mediafire.com/download/p51rf35y5duba0u/jurassicpart_fix.rar
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Do you have any server plugins or something?
did you try Listen server?
If you check in the rar, you can see a gmr file I added to unprecache the 3 spore launcher models.
Those 3 models were enough to get the models under the 512 model limit for me.
EDIT: I unprecached most of the weapons that the map doesnt use, try downloading again.
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Thanks for that, and yes the same thought had occurred to me - I checked my plugins earlier and sure enough, one of them was precaching 3 models.. which, as you say, would be just enough. Next time I run it I will disable plugins.
Thanks for the gmr work!
I only unprecached enough for myself to get it to work, I totally forgot that plugins can precache models too, so people can still get the model limit error.
My bad.
Just curious, what plugin did you use?
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The guilty party was Silencer's SC STUFF PLUGIN, which helpfully precaches one mdl and two sounds. I guess the medkit was just enough..
precache_model ( "models/w_medkit.mdl" )
precache_sound ( "items/smallmedkit1.wav" )
precache_sound ( "items/smallmedkit2.wav" )
If the map is to end or in the middle inside console mapchange crasht the server.