ammo_762

ammo_762

page tags: point / edit tags

Last updated by: cold_blood3dcold_blood3d on 30 Jan 2010 22:42

ammo_762.png

Description

Ammunition for the M40A1 Sniper Rifle.

Attributes

Name (targetname) - The name that identifies the entity.

Gravity Setting (movetype) - Determines whether the item falls to the ground (default) or hovers in the air at its coordinates given in VHE.

Pitch Yaw Roll (Y Z X) (angles) - ?

Custom V_Model (wpn_v_model) - ?

Custom W_Model (wpn_w_model) - ?

Custom P_Model (wpn_p_model) - ?

Sound Replacement File (soundlist) - ?

Target (target) - When the entity is activated, it triggers the entity specified here.

Delay before trigger (delay) - Delay in seconds before the target is triggered.

KillTarget (killtarget) - ?

Render FX (renderfx) - Gives the entity special render effects. Think of it as modifying whatever the Render Mode puts out. The options are as follows:

  • 0 = Normal
  • 1 = Slow Pulse
  • 2 = Fast Pulse
  • 3 = Slow Wide Pulse
  • 4 = Fast Wide Pulse
  • 5 = Slow Fade Away
  • 6 = Fast Fade Away
  • 7 = Slow Become Solid
  • 8 = Fast Become Solid
  • 9 = Slow Strobe
  • 10 = Fast Strobe
  • 11 = Faster Strobe
  • 12 = Slow Flicker
  • 13 = Fast Flicker
  • 14 = Constant Glow
  • 15 = Distort
  • 16 = Hologram (Distort and Fade)

Render Mode (rendermode) - The type of rendering that is used on the entity. Options are:

  • 0 = Normal
  • 1 = Color
  • 2 = Texture
  • 3 = Glow
  • 4 = Solid
  • 5 = Additive

FX Amount (1 - 255) (renderamt) - ?

FX Color (R G B) (rendercolor) - ?

Flags

Disable Respawn (1024) - Makes it so the item will never respawn after being picked up.

Not in Deathmatch (2048) - (obsolete in Sven Co-op) Makes the entity don't appear in Multiplayer Games.

Additional info

N/A

See also

weapon_sniperrifle

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