TriggerCondition

TriggerCondition

This is a template for inclusion within the entity pages, since the TriggerCondition attribute/flag is the same for many entities.

To include it in a page, type [[include entinfo:triggercondition]] and the contents below will be inserted.


Trigger Condition (TriggerCondition) - Condition under which the entity will trigger its TriggerTarget. The options are:

  • 0 = No Trigger
  • 1 = See Player, Mad at Player
  • 2 = Take Damage
  • 3 = 50% Health Remaining
  • 4 = Death
  • 7 = Hear World
  • 8 = Hear Player
  • 9 = Hear Combat
  • 10 = See Player Unconditional
  • 11 = See Player, Not In Combat
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