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secrets walkthrough work-in-progress


2012 co-oprequired fun horde scary


2015 losable scary




2005 difficulty:medium size:large walkthrough


2004 2008 boms co-oprequired escape official official-screlease puzzle series svencoop4


2015 fun puzzle secrets


2012 defense fun size:large walkthrough


2007 needs-dl needs-pics



2002 needs-dl

Welcome to the Sven Co-op Map Database, a wiki for Sven Co-op maps!

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2008 2012 boms featured fun puzzle scary secrets walkthrough


2012 boms co-oprequired featured losable total-conversion


2012 black-mesa defense featured losable official size:medium

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2014 boms secrets walkthrough


secrets walkthrough work-in-progress

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It's more a hard-work map than it is a fun one - simply because of the relentless, almost instant respawning of ALL enemies, usually within one second of killing the last one and almost always before you have had a chance to reload. Even with XPM and 2P, it's still a hard grind, with the map's default weaponry.

The brushwork is fine, or at least perfectly fit for purpose, and everything works properly (there's a long delay on a door which is very annoying) so that's definitely a plus.

For me, it's too much slogging to be enjoyable, however with some rebalancing of weapons and ammo it can actually become quite fun for a small team.

Generally a good effort! Would like to see the next one..

Spawn Spam Hell.. by BlueSparkBlueSpark, 12 Oct 2015 22:39

lol - the solution is simple enough, just don't do that!

I've played it many times; I've never felt the urge to jam the cube into a barney spawn.. just follow the game texts, it works perfectly.

Re: Date Cube Issue by BlueSparkBlueSpark, 11 Oct 2015 11:34
BlueSparkBlueSpark 11 Oct 2015 10:50
in discussion / Map Comments » Crystal

If the server you were playing on has the outdated metamod plugin (the non-P version) then certain monsters won't spawn, including Tor, Kingpin, Stukabats and some others I forget.

Try playing it on a local listenserver. If your locally hosted game doesn't spawn Tor, update/reinstall it.

The map works fine..

by BlueSparkBlueSpark, 11 Oct 2015 10:50
Re: Otis
BlueSparkBlueSpark 11 Oct 2015 10:47
in discussion / Map Comments » Crystal

Supply cupboard Otis comes in one of 3 random variants:

1) Friendly (secret possible)
2) Unfriendly (secret impossible)
3) None (secret impossible)

So there is an element of chance, 1 in 3. If you get into the entities, you can make a button to trigger a friendly Otis easily enough.

He has limited health, and I think he can't be revived once dead - so if you want to do the secret, clear the whole map first - especially the top floor, above the turbolifts. (Hint!)

Re: Otis by BlueSparkBlueSpark, 11 Oct 2015 10:47
m-alicem-alice 07 Oct 2015 08:34
in discussion / Map Comments » Crystal

Why Otis sometimes not friendly? I want to open secrets, but…

Otis by m-alicem-alice, 07 Oct 2015 08:34
Re: Looks fantastic!
StromfuchsStromfuchs 05 Sep 2015 18:20
in discussion / Map Comments » Descen

I'm still working on it. So it gonna be released sooner or later.

Re: Looks fantastic! by StromfuchsStromfuchs, 05 Sep 2015 18:20
Date Cube Issue
aninjaaaninjaa 30 Aug 2015 22:03
in discussion / Map Comments » Iron IO ShockSiege

Encountered an issue with the the date cube at the beginning of the map, apparently it is possible for a player to push the cube into one of the barney spawns, and when the doors close it becomes suck in there, preventing players from progressing. Not sure if this will be seen, but hopefully RNG can fix this as it is otherwise a really fun map to play.

Date Cube Issue by aninjaaaninjaa, 30 Aug 2015 22:03

An interesting looking map - not sure at all about the minigargs, whilst their model is mini, the flame, kick and bite origins are for the original full-sized Garg. So you are being attacked by, effectively, 2 invisible Gargs dealing very high damage - with no explosives and an awkward exit.

The killer of this map is the grunt model - it crashes the 4.8 client within a second of being seen, and then HLDS follows a few seconds later, neither leave errors in console logs.

Not funny.
BlueSparkBlueSpark 24 Aug 2015 08:40
in discussion / Map Comments » Protection

Troll map? Obviously 0/5.

Or better still, -1 per pointless zombie, so that's -200/5… gg, "mapper".

Not funny. by BlueSparkBlueSpark, 24 Aug 2015 08:40
Aase (guest) 21 Aug 2015 12:25
in discussion / SC / SC Map DB » Help,can't connect to server.

Server # 43
No detail texture mapping file: maps/turretfortress_detail.txt
Host_Error: CL_EntityNum: 1365 is an invalid number, cl.max_edicts is 13

by Aase (guest), 21 Aug 2015 12:25

What are the files to delete?
update version v5 ?
fixed error breakable -> weapon(choices) "Instant Break Weapon"

Re: version 4.50 released by spywarriorspywarrior, 20 Aug 2015 17:00
cold_blood3dcold_blood3d 19 Aug 2015 23:54
in discussion / Map Comments » Nuclear winter

Agreed. Deleting the page since this is not a Sven Co-op map. Thank you.

Re: *DELETE ME* by cold_blood3dcold_blood3d, 19 Aug 2015 23:54
Re: version 4.50 released
BlueSparkBlueSpark 19 Aug 2015 20:44
in discussion / Map Comments » Osp Serie

That version had a lot of pirated content and crap included, and so the d/l links were removed - even the de-crapped zip version. Don't bother looking for V4.50 there, there's nothing to d/l - just some interesting comments..

Re: version 4.50 released by BlueSparkBlueSpark, 19 Aug 2015 20:44

This is a problem with at least one other map, Exposed Research. As I understand the situation, the pipe wrench's instant-break function was removed from func_breakables in an update of the mod (leaving only the crowbar) so it isn't the mapper's fault.

Re: Osp3 has a very BIG Bug. by BlueSparkBlueSpark, 19 Aug 2015 20:34
BlueSparkBlueSpark 19 Aug 2015 20:25
in discussion / Map Comments » Nuclear winter

Nameless link to a HL_SP mod. Spam/worthless posting, should be removed.

*DELETE ME* by BlueSparkBlueSpark, 19 Aug 2015 20:25
Re: Delete this.
cold_blood3dcold_blood3d 02 Aug 2015 13:56
in discussion / Map Comments » Labs

Deleting. Thanks.

Re: Delete this. by cold_blood3dcold_blood3d, 02 Aug 2015 13:56
Looks fantastic!
BlueSparkBlueSpark 01 Aug 2015 23:12
in discussion / Map Comments » Descen

Please finish it Streamfox; it looks way too good to leave unreleased!


Looks fantastic! by BlueSparkBlueSpark, 01 Aug 2015 23:12
Delete this.
BlueSparkBlueSpark 01 Aug 2015 23:09
in discussion / Map Comments » Labs

This should not be here, it's a non-page - there is nothing in it at all. Take it down, until such time as you actually have more than zero.

Delete this. by BlueSparkBlueSpark, 01 Aug 2015 23:09

Check the console when brought back to the menu. Usually there is information about why it failed to connect.

Help,can't connect to server.
Aase (guest) 01 Aug 2015 04:11
in discussion / SC / SC Map DB » Help,can't connect to server.

I tried like 20 times to connect a server.Sometimes it connects,sometimes it don't.
When it can't connect,it first show the loading bar.Then the "Precaching resources" part shows up,it stop loading and bring me back to the menu.Help please!

Help,can't connect to server. by Aase (guest), 01 Aug 2015 04:11
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