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2016 crazy difficulty:medium fun needs-mirrors non-linear random size:large weird


2016 fun large-dl needs-mirrors non-linear random size:large


2016 custom_weapons func_vehicle ragemap walkthrough


2009 losable needs-dl size:medium walkthrough


2005 difficulty:hard fucked-up fun keen mario old random silly size:medium walkthrough weird


2016 creative difficulty:easy fun size:small suggestion walkthrough


2016 crazy difficulty:impossibru fun func_vehicle weird


2016 custom_weapons func_vehicle ragemap walkthrough


2009 black-mesa escape losable series size:large walkthrough


2006 2008 april-fools boms boss official official-screlease svencoop4



Welcome to the Sven Co-op Map Database, a wiki for Sven Co-op maps!

Add Map - Make a page for a map, add files, screenshots, videos, etc.
Add Mapper - Make a page for a mapper listing their maps and info.

Thanks to your help, SC Map DB is currently home to:






Map packs






Texture Packs

Anyone can help expand and improve this resource. Find out how.



2015 featured fun puzzle size:medium


2014 boms class-based co-oprequired ctf featured losable pvp


2016 conversion featured scary series


2016 featured horror scary

Randomly selected from the list of featured maps. To feature a map, simply tag it with featured.

Top rated


fun jumping puzzle


2006 needs-dl


2014 boms secrets walkthrough


secrets walkthrough work-in-progress

For more, check out the current top 50 maps.

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» view entire tag cloud

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Recent posts

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3 years
CryoKeenCryoKeen 24 Jul 2016 20:08
in discussion / Map Comments » Descen

please release a public beta!

3 years by CryoKeenCryoKeen, 24 Jul 2016 20:08
Re: Keen
CryoKeenCryoKeen 24 Jul 2016 20:07
in discussion / Map Comments » Descen

LOL what I'm a delusional stalker? because I want Streamfox to release a map hes been working on for years… lol yeah ok sprt LOL

anyway, Streamfox, you should post a public beta!! :D

Re: Keen by CryoKeenCryoKeen, 24 Jul 2016 20:07

i looked at the rmf and the func_ladders are seperate entitys, this does appear to be ancient func_ladder code/a bug on the svencoop teams side. not much I can do about that other than remove the ladders, sorry! otherwise the map works fine

fyi the map crashes sometimes if you fall through the ladders from the top and die in the pit of death in a certain way lol

Joey DiamondJoey Diamond 22 Jul 2016 04:46
in discussion / Map Comments » Biohazard

Any place where i can track this map? Looks really promising and it's Resident Evil Inspired. We NEED it since Mr.Franswa last map was long time ago. :)

Progress? by Joey DiamondJoey Diamond, 22 Jul 2016 04:46

;) ;) ;) ;)

- Satna Calus

Possible work-around
LossyLossy 20 Jul 2016 12:42
in discussion / Map Comments » Greencell

For the crash to happen. You'll be swimming through a large upward-grade cave/tunnel. Once you reach the last 'health checkpoint' do NOT go straight (if you go straight past that and reach the surface of the water, the server will hard lock). There are two ways you can go to the last section of the map. Turn right at the last 'health checkpoint' to go on the other side of the last part of the map. You _should_ be able to complete the map's objective.

Possible work-around by LossyLossy, 20 Jul 2016 12:42
cold (guest) 19 Jul 2016 22:32
in discussion / SC / SC Map DB » How do i change the primary image??

By default, the primary map image is the one at the top of the files list. You can override this by renaming any of the images with "0" in front to bring it to the top.

by cold (guest), 19 Jul 2016 22:32

very fun! 2 issues:

- at one point you can spawn inside a wall lol
- the lag at the scientist killing area is enormous on lower end machines

otherwise great map!

very fun a few bugs tho by CryoKeenCryoKeen, 19 Jul 2016 20:39

the only major issue for me personally was i would often take forever to join (several minutes) or have to retry a lot. this happens a lot on my laptop, and parts were laggy at times, i suppose I have to thank Maestro Fenix because without his optimizations things would have been worse.

yucinludvikyucinludvik 19 Jul 2016 14:36
in discussion / Map Comments » otokotati no kouzan

We play as workers and laborers
It was fun thanks..

;) by yucinludvikyucinludvik, 19 Jul 2016 14:36
yay gj
CryoKeenCryoKeen 18 Jul 2016 21:55
in discussion / Map Comments » Ragemap 2016 Part 1

ty 4 making article and posting this!!

yay gj by CryoKeenCryoKeen, 18 Jul 2016 21:55
CryoKeenCryoKeen 15 Jul 2016 16:07
in discussion / Map Comments » Phoenix Walker

thanks for posting this and helping out nico! your the bes! reeee

:D by CryoKeenCryoKeen, 15 Jul 2016 16:07
AstromangoAstromango 09 Jul 2016 10:08
in discussion / Map Comments » Pizza ya san

Best experience I have ever had while playing games.

by AstromangoAstromango, 09 Jul 2016 10:08

What is "Morimaki"? I see that name in these maps all of the time, and I can't figure out what it means.

Banan The BenefatorBanan The Benefator 05 Jul 2016 12:08
in discussion / Map Comments » RC's Towerdefense

Great map! Have a question. Where you get those nice textures? Is there a chance to get full .wad file of those sci-fi textures?

by Banan The BenefatorBanan The Benefator, 05 Jul 2016 12:08
So Funny Map !!! :D
yucinludvikyucinludvik 03 Jul 2016 23:24
in discussion / Map Comments » Heist

Thanks, we'r played 4 friend, so funny, having fun..
From Turkey. Istanbul..

So Funny Map !!! :D by yucinludvikyucinludvik, 03 Jul 2016 23:24
zaid_hgzaid_hg 27 Jun 2016 18:22
in discussion / Map Comments » tallbuilding

No my friend I've searched the whole map using noclip and didn't find anything

by zaid_hgzaid_hg, 27 Jun 2016 18:22
extrashadyextrashady 27 Jun 2016 12:21
in discussion / Map Comments » tallbuilding

Does anyone know how to get the "good" ending?

by extrashadyextrashady, 27 Jun 2016 12:21

download link is currently working and has been updated to include a proper .res file.

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