SCMapDB

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Recent additions

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5 / 5

2002 conversion co-oprequired fun

747

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2 / 5

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5 / 5

2004 series walkthrough

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3 / 5

2004 conversion fun

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3.4 / 5

2020 argentina boss creative difficulty:medium fun humor series size:large walkthrough

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4 / 5

2020 co-oprequired difficulty:medium escape fun puzzle secrets series size:medium walkthrough

2 / 5

work-in-progress

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4.8 / 5

2020 black-mesa conversion escape series size:medium survival xen

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5 / 5

2020 conversion featured series size:large walkthrough

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3.8 / 5

2020 conversion series

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4 / 5

2020 conversion series size:large walkthrough xen

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3.7 / 5

2020 conversion series size:large walkthrough

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2.7 / 5

2020 fun halloween scary series size:large walkthrough

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3.7 / 5

2020 conversion pvp

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2.3 / 5

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3.7 / 5

2020 arena boss crazy creepy difficulty:hard horde remake/remade size:small weird work-in-progress

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N/A / 5

unreleased work-in-progress

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3.7 / 5

2020 co-oprequired featured

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3.7 / 5

2020 votemap

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2.7 / 5

2019 difficulty:medium fun

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4.7 / 5

2019 armymen difficulty:hard featured raptorska rats size:large total-conversion walkthrough war

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2.8 / 5

2019 black-mesa conversion series size:large survival walkthrough xen

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3.8 / 5

2019 lab snow winter

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3 / 5

2019 fun pvp secrets size:large

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2.8 / 5

2019 conversion series size:medium walkthrough

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1 / 5

2002 co-oprequired size:small walkthrough

Welcome to the Sven Co-op Map Database, a wiki for Sven Co-op maps!

Add Map - Make a page for a map, add files, screenshots, videos, etc.
Add Mapper - Make a page for a mapper listing their maps and info.

Thanks to your help, SCMapDB is currently home to:

1312

Maps

343

Mappers

38

Map packs

70

Reviews

6

Tutorials

83

Texture Packs

Anyone can help expand and improve this resource. Find out how.

Featured

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3.8 / 5

2019 featured fun lobby music size:small votemap

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3.7 / 5

2020 co-oprequired featured

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4 / 5

2020 featured losable mustard secrets size:large work-in-progress

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4.7 / 5

2019 armymen difficulty:hard featured raptorska rats size:large total-conversion walkthrough war

Half-Life_Residual_Life.jpg

5 / 5

2020 conversion featured series size:large walkthrough

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4.7 / 5

2019 black-mesa conversion difficulty:medium featured series size:large survival walkthrough

Randomly selected from the list of featured maps. To feature a map, simply tag it with featured.

Top rated

Half-Life_Residual_Life.jpg

5 / 5

2020 conversion featured series size:large walkthrough

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4.8 / 5

2018 secrets size:medium walkthrough

IO

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4.8 / 5

2017 boms secrets size:medium walkthrough

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4.8 / 5

2005 2007 conversion scary series size:large survival walkthrough

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4.7 / 5

2019 armymen difficulty:hard featured raptorska rats size:large total-conversion walkthrough war

0-echoes-poster.png

4.7 / 5

2019 black-mesa conversion difficulty:medium featured series size:large survival walkthrough

For more, see the full list of top rated maps or sort any category by rating.

Map categories (tags)

» view entire tag cloud

All maps

Map packs

Reviews

Tutorials

Textures

History

Recent posts

From categories:
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Re: Merge map?
OuterbeastOuterbeast 09 Aug 2020 00:07
in discussion / Map Comments » Azure Sheep

Will consider this when bspguy has matured a little more and all the bugs and issues have been ironed out.
In the meantime the next update will have a few issues cleared up as well as some QOL improvements. Will attempt to port the tutorial maps as well and include them in the mappack if all goes well.

Re: Merge map? by OuterbeastOuterbeast, 09 Aug 2020 00:07

0 interest in porting that. Although I was trying to make a final fantasy map a while back. Maybe that + anime models would be close enough.

i want To play HDN in sven coop

Nice
GarompaGarompa 07 Aug 2020 04:58
in discussion / Map Comments » Operation: Black Mesa

Very nice series. Sadly it seems abandoned, and one of the maps is just filler with a small 30sec cutscene and thats it which also looks as an older version of the next map but only the first spawn area.

Nice by GarompaGarompa, 07 Aug 2020 04:58

Maybe in a future version. The physics for monsters/bots don't work quite the same as real players.

Re: Single player override? by w00tguy123w00tguy123, 07 Aug 2020 00:40

The player models make it more fun imo. I like the idea of a golf club model though. There's one in Uboa Rampage II but the arms need replacing.

I hope you can make a "ball" playermodel, when a player becomes a ball, his playermodel will use the "ball" playermodel.

Also can you make "Golf club" model to replace the original pipe wrench?

Single player override?
kalo22kalo22 06 Aug 2020 08:09
in discussion / Map Comments » Mini Golf

I do like this map's game play, but I usually be alone, I hope it can spawn a NPC to be a ball then I can play it in single player.

Maybe "friendly headcrab" ??

Single player override? by kalo22kalo22, 06 Aug 2020 08:09
Genius mapper
w00tguy123w00tguy123 06 Aug 2020 05:28
in discussion / Map Comments » Mini Golf

This idea is brilliant and it works way better than I expected it to. Nominate this when half the server is AFK. Motionless players make good golf balls.

Genius mapper by w00tguy123w00tguy123, 06 Aug 2020 05:28

Pretty well laid-out short walkthrough map.

I don't know if the game's balance has really just changed that much since 2005, but I found it trivial to beat solo (without mods, without custom weapons etc) due to the low enemy count and enemies having reduced health.

I'm not sure why 4-8 people are recommended; most of them would be sitting around with nothing to do!

Re: Merge map?
Civvie-22Civvie-22 06 Aug 2020 01:53
in discussion / Map Comments » Azure Sheep

use the BSPGuy as Test Merge

Re: Merge map? by Civvie-22Civvie-22, 06 Aug 2020 01:53
Civvie-22Civvie-22 05 Aug 2020 07:36
in discussion / Map Comments » They Hunger: Escape

YOU FOOL!

by Civvie-22Civvie-22, 05 Aug 2020 07:36

This is probably the worst Sven Coop map I've ever played. I like the aesthetic but that's about it; there is very little story context, the maps are chaotic, every map features a "dramatic" fade-out at some point. The screen goes black often several times during one map just to show some sort of "dream sequences" which provide zero context to the story. There is no cohesion between the maps, they could be played in any order and it wouldn't change the gameplay experience. The enemies are obnoxious - huge HP and unenjoyable combat consisting of knifing them to death and dying repeatedly in the process. Progression often requires luck as you must stumble upon an item to find it as there are no hints. Vents, passages and buttons are unnecessarily difficult to find. The mod has no co-op aspect to it, usually only the first player to progress an area sees scripted events; no cooperation is required at any point in the game. Furthermore, the mod features several game-breaking glitches:
1) The texture scaling makes the flashlight work terrible on most surfaces, especially the ground - cone size is very limited
2) Medkit model and several weapon models are missing
3) Cutscenes don't load sometimes
4) On map g, there is no hint as to what must be done to find a lever. After looking up a walkthrough on YouTube, we spent several minutes hitting a rug in the room only to later find out it must be hit from a specific angle to show the lever.

You must overwrite each file with the Spanish translated files

Hi!! So, i was testing the maps and as far i played it, look awesome!

But as my natal language isn't english, i can't sometimes pretty focusess on hear the voices in english, so, then i will wanna replace the sounds with the ones i got that are in spanish, the problem comes here, i could replace the folder, but it doesnt change the voices, they still being in english, any advice you could give? Any help would be really apreciatted, thanks!!

Merged
w00tguy123w00tguy123 31 Jul 2020 22:07
in discussion / Map Comments » Tower

All maps merged into one using the default respawn-everyone level transitions.

Merged by w00tguy123w00tguy123, 31 Jul 2020 22:07
Re: Merged
w00tguy123w00tguy123 31 Jul 2020 17:32
in discussion / Map Comments » Exhale Saga

thanks, fixed. I keep updating the scripts without checking if the old merges still work. The pointless last level is worth keeping as far as my nostalgia is concerned.

Re: Merged by w00tguy123w00tguy123, 31 Jul 2020 17:32
Re: Merged
GarompaGarompa 31 Jul 2020 15:55
in discussion / Map Comments » Exhale Saga

I can confirm that the part when you ride the helicopters they don't move at all. Seems that the functrain needs to be triggered but it isnt

edit: plus the last map is unnecessary. The same map was copied over and over in some other series, its just a room with an endgame button. It was used back in the day for placeholder transitions I believe.

Re: Merged by GarompaGarompa, 31 Jul 2020 15:55
Re: Merged
GarompaGarompa 31 Jul 2020 15:46
in discussion / Map Comments » Monsterdok

You seem to have linked the wrong file :P. Fixed

Re: Merged by GarompaGarompa, 31 Jul 2020 15:46
Merged
w00tguy123w00tguy123 31 Jul 2020 09:38
in discussion / Map Comments » Monsterdok

All maps were merged into one, using seamless teleports where possible.

Merged by w00tguy123w00tguy123, 31 Jul 2020 09:38
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Recent edits

Revision types:  ALL
 new pages
 source changes
 title changes
 page name changes
 tags changes
 metadata changes
 files changes
From categories:
Revisions per page:
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map: Portal House S 09 Aug 2020 01:59 (rev. 71) WAR-chorius
map: Cyclone F 06 Aug 2020 06:10 (rev. 31) torgomada
Uploaded file "sc_cyclone08.jpg".
map: Cyclone F 06 Aug 2020 06:10 (rev. 30) torgomada
Uploaded file "sc_cyclone07.jpg".
map: Cyclone F 06 Aug 2020 06:10 (rev. 29) torgomada
Uploaded file "sc_cyclone06.jpg".
map: Cyclone F 06 Aug 2020 06:09 (rev. 28) torgomada
Uploaded file "sc_cyclone05.jpg".
map: Cyclone F 06 Aug 2020 06:08 (rev. 27) torgomada
Uploaded file "sc_cyclone04.jpg".
map: Cyclone F 06 Aug 2020 06:08 (rev. 26) torgomada
Uploaded file "sc_cyclone03.jpg".
map: Cyclone F 06 Aug 2020 06:08 (rev. 25) torgomada
Uploaded file "sc_cyclone02.jpg".
map: Cyclone F 06 Aug 2020 06:07 (rev. 24) torgomada
Uploaded file "sc_cyclone01.jpg".
map: Super Monkey Ball A 06 Aug 2020 05:51 (rev. 7) w00tguy123
Added tags: conversion.
map: Mini Golf A 06 Aug 2020 05:47 (rev. 8) w00tguy123
Added tags: co-oprequired.
map: Mini Golf A 06 Aug 2020 05:44 (rev. 7) w00tguy123
Added tags: conversion.
map: Final Fight F 06 Aug 2020 05:39 (rev. 22) torgomada
Uploaded file "finalfight_overview".
map: Mini Golf S 06 Aug 2020 05:18 (rev. 6) w00tguy123
map: Mini Golf A 06 Aug 2020 05:03 (rev. 5) w00tguy123
Added tags: 2002, fun.
map: Mini Golf S 06 Aug 2020 05:03 (rev. 4) w00tguy123
map: Mini Golf S 06 Aug 2020 05:02 (rev. 3) w00tguy123
map: Mini Golf F 06 Aug 2020 05:01 (rev. 2) w00tguy123
Uploaded multiple files.
map: Mini Golf F 06 Aug 2020 05:00 (rev. 1) w00tguy123
Uploaded file "minigolf3.zip".
map: Mini Golf N 06 Aug 2020 05:00 (new) w00tguy123
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