SCMapDB

Recent additions

0.jpg

0 / 5

co-oprequired conversion difficulty:hard puzzle size:large survival tfc

A.jpg

3 / 5

2022 conversion size:small

20220703000730_1.jpg

0 / 5

2006 conversion size:small walkthrough

0-haphazard_poster.jpg

0 / 5

2022 black-mesa conversion silly size:small walkthrough

svencoop 2022-06-29 18-48-42-12.png

3 / 5

2022

Splasher.png

4.4 / 5

2015 conversion scary series size:large survival walkthrough

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2.2 / 5

2022 co-oprequired conversion difficulty:hard fun reverse walkthrough

20220618074043_1.jpg

1.7 / 5

2022 co-oprequired conversion fun reverse scary series walkthrough zombies

0-meatworld.jpg

3 / 5

2021 2022 conversion difficulty:medium scary size:small survival walkthrough

apocalypse1.png

3.2 / 5

2022 co-oprequired difficulty:hard size:medium

Slaughter2.png

3.4 / 5

2022 co-oprequired difficulty:hard size:medium

svencoop_2022_05_08_23_47_45_310.jpg

1.6 / 5

2022 needs-dl rubbish secrets series survival walkthrough

20220502145735_1.jpg

3.9 / 5

2021 featured fun size:small water

0-nuclear_winter_poster.png

1.5 / 5

2005 co-oprequired conversion needs-fixing needs-info needs-pics series walkthrough

descarga (1).png

2.9 / 5

2022 co-oprequired difficulty:hard size:medium

svencoop_7fyPBIbKgr.jpg

3.4 / 5

2022 co-oprequired difficulty:medium fun puzzle series size:large survival walkthrough

descarga (1).jpg

2.8 / 5

2022 co-oprequired walkthrough

lav.png

4.5 / 5

2022 fun pvp size:large

Admc_logo

2.8 / 5

2022 lobby music pvp secrets size:medium total-conversion

0-spp

4.3 / 5

2003 2022 community-edit conversion difficulty:easy featured prison size:small space tfc walkthrough

svencoop 2022-03-18 20-14-32-77.png

2.7 / 5

2022 needs-fixing no-end survival walkthrough work-in-progress

0-visitors_poster.png

3.7 / 5

2004 2022 black-mesa conversion secrets series survival walkthrough

01

3.7 / 5

2005 co-oprequired conversion jumping losable puzzle snow survival tfc

60993812bb803.jpg

1 / 5

2021 2022 custommodels missing-models missing-textures needs-dl needs-fixing non-linear remake/remade rubbish series walkthrough work-in-progress

screenshot1.jpg

3.4 / 5

2022 difficulty:hard losable size:small

20220213151332_1.jpg

2.5 / 5

2020 abandoned community-edit size:medium skills

Welcome to the Sven Co-op Map Database, a wiki for Sven Co-op maps!

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Thanks to your help, SCMapDB is currently home to:

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Featured

20220502145735_1.jpg

3.9 / 5

2021 featured fun size:small water

0thumbnail

4.4 / 5

2020 defense featured fun horde size:large

snd_01.jpg

3.7 / 5

2020 class-based defense difficulty:hard featured losable official official-screlease open-world scavenger-hunt size:large svencoop5

0-bmsl_poster.png

4.3 / 5

2007 2013 black-mesa conversion difficulty:medium featured needs-info series size:medium walkthrough

contrasc.png

4.3 / 5

2021 featured horde losable survival walkthrough

01_crystal_mission

4.3 / 5

2021 featured series size:large walkthrough

Randomly selected from the list of featured maps. To feature a map, simply tag it with featured.

Top rated

0-toysoldiers-Operation-Green-Room.jpg

4.8 / 5

2019 custommodels difficulty:hard rats size:large total-conversion walkthrough war

0disbeta1m.jpg

4.8 / 5

2018 secrets size:medium walkthrough

IO

0-iobeta111_1.jpg

4.8 / 5

2017 boms secrets size:medium walkthrough

2016-02-03_00001.jpg

4.8 / 5

2005 2007 community-edit conversion scary series size:large survival walkthrough

0-Decay-main-image.jpg

4.7 / 5

2001 2019 black-mesa co-oprequired conversion playable-solo secrets series size:large survival walkthrough

0-utbm-poster.png

4.7 / 5

2002 2019 black-mesa conversion secrets series size:large survival walkthrough

For more, see the full list of top rated maps or sort any category by rating.

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History

Recent posts

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page 1123...next »
New version
meryillameryilla 02 Jul 2022 10:56
in discussion / Map Comments » Area49 2

New update for the map, see changelog for details. Fixing some bugs and gripes players had with the map, and made the last section with the security guards easier as most players absolutely hated this part.

New version by meryillameryilla, 02 Jul 2022 10:56
meryillameryilla 30 Jun 2022 19:52
in discussion / Map Comments » Sneed's Seed & Feed

based and sneedpilled

by meryillameryilla, 30 Jun 2022 19:52

Map was reconverted and compiled with both levels combined into a single bsp
Big thanks to Totac

Version 2 Update by OuterbeastOuterbeast, 30 Jun 2022 16:46
Re: oh, no
gonkersgonkers 28 Jun 2022 16:43
in discussion / Map Comments » 100 KZ Maps

dude can't longjump so he's salty lmaoooo

Re: oh, no by gonkersgonkers, 28 Jun 2022 16:43
kolokola777kolokola777 24 Jun 2022 20:40
in discussion / Map Comments » Reverse Half Life

yeah lmao

by kolokola777kolokola777, 24 Jun 2022 20:40
Dr_AbcDr_Abc 24 Jun 2022 16:32
in discussion / Map Comments » Reverse Half Life
EHandle pC;
Vector vC = g_vecZero;
const array<string> aN = {"info_player_start", "info_player_dm2", "info_player_deathmatch", "info_player_coop"};
void MapActivate(){
    CBaseEntity@ pS = null;
    while((@pS = g_EntityFuncs.FindEntityByClassname(pS, "trigger_changelevel")) !is null){
        pC = @pS;
    }
    for(uint i = 0; i < aN.length(); i++){
        while((@pS = g_EntityFuncs.FindEntityByClassname(pS, aN[i])) !is null){
            if(vC == g_vecZero)
                vC = vC + pS.pev.origin;
            else
                vC = (vC + pS.pev.origin) / 2;
            pS.pev.origin = pC.GetEntity().Center();
        }
    }
    pC.GetEntity().pev.origin = vC;
}

Save this as an AS file and add map_scripts. every map will be "reverse"! LOL

Nope 62b5e415dfb90.jpg
by Dr_AbcDr_Abc, 24 Jun 2022 16:32
Re: Amaizing map
SnarkehSnarkeh 24 Jun 2022 05:42
in discussion / Map Comments » Command&Conquer

I looked at your .res file and it's missing some things the original has, but has things the current one doesn't so I merged the two and updated the map with it. Thank you for reporting it!

Re: Amaizing map by SnarkehSnarkeh, 24 Jun 2022 05:42

Didn't realize this, don't remember why it was modified, I reverted to the version of the script all the other vehicle maps use, shouldn't break vehicle maps when you install it now. Thank you for reporting it!

Re: func_vehicle_custom script by SnarkehSnarkeh, 24 Jun 2022 05:41

"using bugs like grenade revival for an excuse of it being reverse is a bad design, dont you think?" nah i don't think so, there are many ways to pass besides reviving the grenade, that was just an example.

"there are ways you could do to make the reverse at least work for everyone and not for those who just happen to know a bug that could be fixed in the future." and what should I do in this case? put a bunch of portals all over the place or what? it will be too boring.

Re: Need to Fix it by kolokola777kolokola777, 23 Jun 2022 05:02
Re: Need to Fix it
SV BOYSV BOY 22 Jun 2022 12:24
in discussion / Map Comments » Reverse Half Life

using bugs like grenade revival for an excuse of it being reverse is a bad design, dont you think? there are ways you could do to make the reverse at least work for everyone and not for those who just happen to know a bug that could be fixed in the future. This isn't really going to work


764891936677953567.gif?size=20&quality=lossless
Re: Need to Fix it by SV BOYSV BOY, 22 Jun 2022 12:24

then don't play, no one is forcing you :)

Re: Need to Fix it by kolokola777kolokola777, 21 Jun 2022 18:05
Re: Need to Fix it
GarompaGarompa 21 Jun 2022 17:19
in discussion / Map Comments » Reverse Half Life

Oh wow, I didn't test this before… Renaming a map and moving the spawn points from the start to the end doesn't make a good map idea. It makes it an unplayable broken thing.

Re: Need to Fix it by GarompaGarompa, 21 Jun 2022 17:19

(google translate)

this is the essence of "reverse" you need to use boosts from grenades / bugs of sven with the revival of grenades / build human towers. I didn't rearrange the triggers because that's the whole point of "reverse" you have to get to the start to hit the triggers

Re: Need to Fix it by kolokola777kolokola777, 20 Jun 2022 17:58
Need to Fix it
Hinanai12Hinanai12 20 Jun 2022 17:27
in discussion / Map Comments » Reverse Half Life

this map is sucks
only changed spawn points, he never changes another any triggers
if we're going to reversed gonark's nest,
we can't going on to fking upside
because, we can't use barnacle
he doesn't make it to need to going upside
using barnacle on green shit lol
only can climb to there, using server's jump mod or needs a lot's users (like a human stair tower)
so, that map assets need a lot's fix things

Need to Fix it by Hinanai12Hinanai12, 20 Jun 2022 17:27
Re: Map broken
dunkelschwammdunkelschwamm 05 Jun 2022 07:54
in discussion / Map Comments » Apprehension

Yeah after redownloading the map I'm calling the the door not opening bug a client error on our part not finding the button. After rechecking we found that the issue is that you have to press the button *multiple times* to make the door open(?) We just restarted the map multiple times and that's the best we can find to consistently get that button to open the door. So it's not just camouflaged, it's wonky in all sorts of ways.

Re: Map broken by dunkelschwammdunkelschwamm, 05 Jun 2022 07:54
Re: Map broken
GarompaGarompa 05 Jun 2022 01:58
in discussion / Map Comments » Apprehension

I checked and the map seems to be working just fine, perhaps you missed something. There are buttons that are pretty camouflaged with the environment like the elevator, and the security booths that have consoles.

On the other hand, the map may need some issues fixed like the fact that the scientists could get telefragged and lose the map, and their HP is too low. Also the fact that you need to get them to the last door is missing since the map ends without them being there, you can just take only one with you to open the door and beat the map without protecting the scientists.

Re: Map broken by GarompaGarompa, 05 Jun 2022 01:58

An FYI for any server owners - the current archive of the map contains a slightly edited func_vehicle_custom script which if installed will break other maps that need to use it (bbqwithtehbear and chan cars come to mind).

func_vehicle_custom script by meryillameryilla, 04 Jun 2022 22:13

HUGE update is now available!

If you thought the previous version was too confusing, give this new one a try.
If you thought the previous version was too difficult, it was likely because of some gamebreaking issues that are now fixed.

Changes:
- Fixed issues that broke gameplay or were massively unfair to players
- Huge amount of voice acting! Vocal instructions are given to players.
- Fabulous new models by The303 and Gauna and various model improvements by me
- Improvements to lighting
- Polishing and new details added
- Some changes to improve navigation
- New cutscenes
- A guided tour!
- Many other things

If you try the new version, please leave a comment, as your feedback is very valuable to me.

Re: So similar
Gordon_9999Gordon_9999 26 May 2022 04:36
in discussion / Map Comments » Nuclear Winter

Because some moments in AVP were simply stolen from NW.

Re: So similar by Gordon_9999Gordon_9999, 26 May 2022 04:36

We just played this again with my buddies and it's one of the funniest maps we've ever played. Just constant laughs throughout the maps.

Will you ever make more maps or add more obstacle courses or more small maps in there like these?

page 1123...next »

Recent edits

Revision types:  ALL
 new pages
 source changes
 title changes
 page name changes
 tags changes
 metadata changes
 files changes
From categories:
Revisions per page:
page 1123...next »
map: Fall Guys S 04 Jul 2022 04:57 (rev. 98) yannie3213
map: Fall Guys S 04 Jul 2022 04:55 (rev. 97) yannie3213
map: Fall Guys S 04 Jul 2022 04:41 (rev. 96) yannie3213
map: Fall Guys S 04 Jul 2022 04:38 (rev. 95) yannie3213
map: Fall Guys F 04 Jul 2022 04:38 (rev. 94) yannie3213
Uploaded file "fallguys_s2.zip".
map: Fall Guys S 04 Jul 2022 04:38 (rev. 93) yannie3213
map: Fall Guys F 04 Jul 2022 04:35 (rev. 92) yannie3213
File "fallguys_s2.zip" deleted
map: Fall Guys S 04 Jul 2022 04:35 (rev. 91) yannie3213
map: Reverse Half Life S 03 Jul 2022 14:46 (rev. 31) kolokola777
map: Reverse Half Life A 03 Jul 2022 14:45 (rev. 30) kolokola777
Added tags: difficulty:hard.
map: Reverse Half Life S 03 Jul 2022 13:30 (rev. 29) kolokola777
map: Reverse Half Life S 03 Jul 2022 13:28 (rev. 28) kolokola777
map: Reverse Half Life S 03 Jul 2022 13:25 (rev. 27) kolokola777
map: Reverse Half Life S 03 Jul 2022 13:25 (rev. 26) kolokola777
mapper: Meryilla S 03 Jul 2022 11:48 (rev. 6) meryilla
map: Jurassic Park (Leon) A 03 Jul 2022 11:47 (rev. 12) meryilla
Added tags: co-oprequired, conversion, difficulty:hard, puzzle, size:large, survival, tfc.
map: Jurassic Park (Leon) F 03 Jul 2022 11:46 (rev. 11) meryilla
Uploaded file "20220703121709_1.jpg".
map: Jurassic Park (Leon) F 03 Jul 2022 11:45 (rev. 10) meryilla
Uploaded file "20220703121554_1.jpg".
map: Jurassic Park (Leon) F 03 Jul 2022 11:45 (rev. 9) meryilla
Uploaded file "20220703121446_1.jpg".
map: Jurassic Park (Leon) F 03 Jul 2022 11:45 (rev. 8) meryilla
Uploaded file "20220703121043_1.jpg".
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