SCMapDB

Recent additions

sc_defenceeee6-2019-08-25-0001.jpg

0 / 5

2005 horde needs-info size:small zombies

svencoop_2019-08-17_20-16-32.png

1.5 / 5

2019 cp fun pvp size:small tfc

sc_anotherv2_beta-2019-08-11-0001.jpg

0 / 5

2006 black-mesa size:medium walkthrough

0-HL_Lobby.jpg

5 / 5

2019 fun lobby music size:small votemap

Zombie_slaughter_V2-2019-07-20-0001.jpg

0 / 5

2007 horde secrets size:small zombies

heli_small-2019-03-27-0001.jpg

0 / 5

2006 fun jumping secrets size:small skills

R11

r11-2019-05-14-0001.jpg

0 / 5

2000 size:small walkthrough

0-Base Attack.jpg

5 / 5

1999 conversion escape size:medium walkthrough

0 / 5

2009 horde merged remake/remade size:small snow

sc_sniperwar 1.jpg

3 / 5

2006 boss horde needs-pics size:small

Zoo_v1-2019-05-29-0001.jpg

0 / 5

2011 fun rmf size:small

0-etf-poster

5 / 5

2007 black-mesa conversion escape size:medium survival walkthrough

wn_danger-2019-07-20-0001.jpg

1 / 5

2010 defense losable scary size:small zombies

1.jpg

1.8 / 5

2019 black-mesa escape rmf size:medium walkthrough

0.jpg

2.6 / 5

2019 bhop difficulty:medium fun music size:medium skills

tv1.png

4.7 / 5

2018 black-mesa conversion featured size:large survival walkthrough

0-castlevaniaposter.jpg

4.3 / 5

2016 secrets size:medium traps walkthrough

svencoop 2019-05-05 20-29-00-78.jpg

1.8 / 5

2019 co-oprequired difficulty:hard size:medium unreal walkthrough

0-Decay-main-image.jpg

5 / 5

2001 black-mesa conversion co-oprequired featured needs-pics secrets size:large survival walkthrough

dynamic_mapvote1.png

5 / 5

2018 fun lobby music size:small votemap

0-1.jpg

1 / 5

2019 boss co-oprequired escape horde size:small survival walkthrough zombies

poster

5 / 5

2002 black-mesa conversion featured secrets size:large survival walkthrough

dda

dda-2019-04-06-0001.jpg

0 / 5

2005 fun secrets size:small

020190402132339_1.jpg

3.3 / 5

2019 fun horde size:medium walkthrough work-in-progress

church-2019-03-30-0001.jpg

0 / 5

2003 fun size:small

forgottensecretlab-2019-04-06-0001.jpg

0 / 5

2006 size:medium walkthrough

Welcome to the Sven Co-op Map Database, a wiki for Sven Co-op maps!

Add Map - Make a page for a map, add files, screenshots, videos, etc.
Add Mapper - Make a page for a mapper listing their maps and info.

Thanks to your help, SCMapDB is currently home to:

1264

Maps

335

Mappers

38

Map packs

66

Reviews

7

Tutorials

82

Texture Packs

Anyone can help expand and improve this resource. Find out how.

Featured

tv1.png

4.7 / 5

2018 black-mesa conversion featured size:large survival walkthrough

poster

5 / 5

2002 black-mesa conversion featured secrets size:large survival walkthrough

0-Decay-main-image.jpg

5 / 5

2001 black-mesa conversion co-oprequired featured needs-pics secrets size:large survival walkthrough

0-poster

4.9 / 5

2007 black-mesa boss conversion featured size:large walkthrough xen

Randomly selected from the list of featured maps. To feature a map, simply tag it with featured.

Top rated

00-distitle.jpg

5 / 5

2018 secrets size:medium walkthrough

0-poster

4.9 / 5

2007 black-mesa boss conversion featured size:large walkthrough xen

IO

0-0ioposter.jpg

4.8 / 5

2017 boms secrets size:medium walkthrough

2016-02-03_00001.jpg

4.8 / 5

2016 scary series size:large survival total-conversion

For more, check out the current top 50 maps.

Map categories (tags)

» view entire tag cloud

All maps

Map packs

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History

Recent posts

From categories:
page 1123...next »
kmkzkmkz 24 Aug 2019 23:15
in discussion / Map Comments » Galleon

it seems that a trick i used is not working anymore. This will take a while to fix.

by kmkzkmkz, 24 Aug 2019 23:15

one thing missing part is hc4, hc5, hc6, hc7, hc8, and hc9 right here

Edit: It was v1 on November 27, 2001 as the Sven Co-op Hazard Course (before) renamed as in Sven Co-op training course (after). old version new version download version v1.0

Svencoop Hazardcourse by oripsorips, 24 Aug 2019 07:57

anyone who merged into original page I upload to the ripent map. please.

Re: Check map version? by oripsorips, 24 Aug 2019 07:14

If you read the title of my review, I'm sure you already know what I'm talking about.

Nice architecture and layout in general. Some sections feel a bit cramped.

And then there's the one part EVERYONE hates. The ceiling-ladder where four snipers shoot at you from around a corner. And, of course, there's a death pit below the ceiling ladder.

Re: problem! Solved
Ice_BoxIce_Box 23 Aug 2019 17:27
in discussion / Map Comments » Secret Task

thank you very much :)

Re: problem! Solved by Ice_BoxIce_Box, 23 Aug 2019 17:27
Re: for how long
Ice_BoxIce_Box 23 Aug 2019 17:22
in discussion / Map Comments » Cleaner's Adventures

Yes, it may be a long time, but I will still finish it.

Re: for how long by Ice_BoxIce_Box, 23 Aug 2019 17:22
Re: problem! Solved
incognicoincognico 23 Aug 2019 14:33
in discussion / Map Comments » Secret Task

Cool, thx!

Re: problem! Solved by incognicoincognico, 23 Aug 2019 14:33
incognicoincognico 23 Aug 2019 14:32
in discussion / Map Comments » Galleon

Map is broken as of some of the last SC updates. Some triggers don't activate. No enemies.

by incognicoincognico, 23 Aug 2019 14:32
Re: for how long
GarompaGarompa 20 Aug 2019 07:09
in discussion / Map Comments » Cleaner's Adventures

I don't want to be rude but this is how projects usually die. They say its being worked on when in reality its forgotten hehe, people just disappear and do life stuff as it should be

Re: for how long by GarompaGarompa, 20 Aug 2019 07:09
Re: for how long
oripsorips 19 Aug 2019 10:39
in discussion / Map Comments » Cleaner's Adventures

it says their completed 60% to be finished. something quite slowly working progress on June 30, 2019, in china time. :(

Re: for how long by oripsorips, 19 Aug 2019 10:39
Re: Amazing map so far!
w00tguy123w00tguy123 19 Aug 2019 03:40
in discussion / Map Comments » Rust

Thanks for the feedback! Most of those suggestions have been on my todo list for a long time now. If I get the energy to continue this (beyond bug fixes) I'll prioritize that stuff. Built-in structures with loot I think is needed most for PvP. Right now there aren't many incentives to compete with players outside of your zone/island.

Re: Amazing map so far! by w00tguy123w00tguy123, 19 Aug 2019 03:40
Re: for how long
GarompaGarompa 18 Aug 2019 22:30
in discussion / Map Comments » Cleaner's Adventures

Yes, the author seems to be long gone imho. Plus creating a page that has no download I don't think its right. Perhaps this page should be deleted. Let the admins decide.

Re: for how long by GarompaGarompa, 18 Aug 2019 22:30
problem! Solved
GarompaGarompa 18 Aug 2019 22:21
in discussion / Map Comments » Secret Task

I have taken the task of fixing these maps as best as I could. I have tested and replayed the maps and now seem to be in working order. Please refer to the changelogs to see what changed, I hope they are now enjoyable and playable for all standard servers.

problem! Solved by GarompaGarompa, 18 Aug 2019 22:21
Amazing map so far!
ValenPLAYValenPLAY 18 Aug 2019 16:30
in discussion / Map Comments » Rust

Played for quite a while with my friends, and I can surely tell this is one of the best "mods" you can get for a SvenCoop at this current time. Hope developer won't stop here and continute improve this idea even further :)
Got some ideas that maybe will come of use:
[Additions]
- Add a new map that will more likely resemble current Rust map generation with a built-in structures, such as dome, or a lighthouse with a potential loot generation in those locations.
- Add currently unused weapons to the mix (Glock, M16, Crossbow e.t.c).
- Add a craftable Turret object.
[Changes]
- Rework the "Barrel mechanic" so upon destroying it will drop an item that can be picked up (Like helicopter drop at the moment). Possibly make a chance to get ammo or even a weapon (With extremely low probability ofc) from a destroyed barrel.
- Weapon costs should be slightly adjusted. Rifle and Machine gun should cost approximately 40-60% more expensive. This will open up a potential use of UZI and a Desert Eagle (Which I personally think that people are just skipping them and crafting a rifle or machine gun instead). Yet again adding new weapons that will not cost HQ metal will provide a more healthy economy to the map.
- If it is possible of course, implement working color changing for structures that will depend on how much damage they took.
[Bugs]
- You can fall down in some areas in a sea near the edges of the map (Rust_Legacy).
- Happened to me only once, but in Coop mode, creatures started spawning one by one (With 10 second delay each) instead of spawning all at the start of the round like they suppose to. "Wave completed" message is displayed upon every enemy killed.
Thats pretty much it for now, hope this comment will provide you at least some feedback and ideas that you can use to your liking :)

Amazing map so far! by ValenPLAYValenPLAY, 18 Aug 2019 16:30
Re: correction bsp map name
zumorrzumorr 18 Aug 2019 05:15
in discussion / Map Comments » Duststrm

please stop fucking with my page :D

Re: correction bsp map name by zumorrzumorr, 18 Aug 2019 05:15
correction bsp map name
oripsorips 18 Aug 2019 01:20
in discussion / Map Comments » Duststrm

please change to cp_duststorm that's missing letter o thank you :)

correction bsp map name by oripsorips, 18 Aug 2019 01:20
Re: Rust Map Selection Lobby
OuterbeastOuterbeast 17 Aug 2019 20:41
in discussion / Map Comments » Rust

Rust Lobby has been updated to Version 1.1. This addresses a bug with a missing wad error, and the lobby has been redesigned to fit in with the Rust theme.

Many thanks to AlexCorruptor

I retitled as in alternate version I thought it was remake. :)

by oripsorips, 16 Aug 2019 11:16
Re: dy_outro
oripsorips 16 Aug 2019 10:37
in discussion / Map Comments » Decay

Can you contact to Cubemath? it suppose to watch on the last scene from YouTube 2 months from now. Better hope to fixed cutscene also the dialog once again. Thank You :)

Re: dy_outro by oripsorips, 16 Aug 2019 10:37
Re: Unplayable
OuterbeastOuterbeast 15 Aug 2019 19:48
in discussion / Map Comments » Decay

Ah ok… can you repack it? Very tired of maintaining this map pack, I already have to contend with other 4 other converted maps and 2 conversions in-progress. I'd appreciate if you made the fixes. Bit fed up over here :/

Thanks

EDIT: CubeMath updated the mappack, ignore

Re: Unplayable by OuterbeastOuterbeast, 15 Aug 2019 19:48
page 1123...next »

Recent edits

Revision types:  ALL
 new pages
 source changes
 title changes
 page name changes
 tags changes
 metadata changes
 files changes
From categories:
Revisions per page:
page 1123...next »
map: Defenceeee F 25 Aug 2019 02:23 (rev. 18) orips
Uploaded multiple files.
map: Defenceeee S 24 Aug 2019 23:58 (rev. 17) orips
map: Tunnel Vision S 24 Aug 2019 23:47 (rev. 62) Outerbeast
map: Defenceeee A 24 Aug 2019 13:49 (rev. 16) orips
Added tags: zombies.
map: Defenceeee A 24 Aug 2019 13:48 (rev. 15) orips
Added tags: 2005.
map: Defenceeee S 24 Aug 2019 13:48 (rev. 14) orips
map: Defenceeee A 24 Aug 2019 13:48 (rev. 13) orips
Removed tags: defense.
map: Defenceeee S 24 Aug 2019 13:47 (rev. 12) orips
map: Defenceeee A 24 Aug 2019 11:59 (rev. 11) orips
Added tags: size:small.
map: Defenceeee S 24 Aug 2019 11:58 (rev. 10) orips
map: Sven Co-op Training Course F 24 Aug 2019 11:32 (rev. 39) orips
Uploaded file "hc.zip".
mappack: w00tguy's sven folder S 24 Aug 2019 11:10 (rev. 45) orips
map: Defenceeee S 24 Aug 2019 09:24 (rev. 9) orips
map: Defenceeee F 24 Aug 2019 09:23 (rev. 8) orips
Uploaded file "sc_defenceeee6.zip".
map: Defenceeee F 24 Aug 2019 09:22 (rev. 7) orips
File "keen_explore_alpha.zip" deleted
map: Defenceeee A 24 Aug 2019 09:21 (rev. 6) orips
Added tags: defense, horde, needs-info. Removed tags: abandoned, fun, size:large, walkthrough.
map: Defenceeee S T 24 Aug 2019 09:21 (rev. 5) orips
map: Defenceeee S T 24 Aug 2019 09:17 (rev. 4) orips
map: Defenceeee F 24 Aug 2019 09:11 (rev. 3) orips
Uploaded file "keen_explore_alpha.zip".
map: Defenceeee S 24 Aug 2019 09:11 (rev. 2) orips
page 1123...next »
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