Hey! Just wanted to say hello and I hope I can help contribute as much as you guys have!
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i love this map i always play it with my friends :)
make ascii_art 3 plz :)
You have to put those files by yourself in the .res file, because the resgen won't do it.
¡Saludos!
Client download files, .res format?
http://www.svencoop.com/forums/showthread.php?t=37834
error file *T.mdl
no file cache in command code map
oh… thx men… but i dont know why the program RESGEN didn't this… :/
added link in file the_cemetery.res
models/lost/monster/zombied01.mdl
models/lost/monster/zombied02.mdl
models/lost/monster/zombied03.mdl
models/lost/monster/zombiedT.mdl
I dont thing anyone likes mazes :'(
rofl data leaks on your carpet tbh
Just played this again.
I found a few more secrets than I did the first time, but I'm still thinking that there isn't quite enough on this map to keep playing it over.
I did find the 6 super duper secret triggers, but only found that they open a place that you can already get to without them. Also I lol'd at what happens when you find the 4 question mark buttons.
I'm still looking forward to the next map though :)
"sprites/rflare.spr not found".
update file sc_kill_rusty4 Released-2-28- 2009
http://www.svencoopcentral.com/download.php?view.756
http://goannasvencoop.com/my%20maps/sc_kill_rusty4.zip
I've just noticed some bugs. The headcrab spawn is pointless, since the trigger_hurt gonna kill them too not just the players. Lights are just ugly. Using texlight would have been better.
Because for me its fun… but if you don't like you have the door open ;D
why everyone still makes these stupid invisible mazes. theyre shit and not fun especially when you dont have anything to make sure your going the right path (snarks,hornets) instead of dying million times
muy buen map y tambien fraguero xDDDd . aguante clan game over!
Still not fixed. the "GF…" folder needs to be inside a folder named models.
sorry… now im going to upload the fix sorry…
this game is te best thank you very much
Sven Co-op crashes with the following error: "Mod_NumForName: models/Gf_fieldmaze/Cybzcrongdongue.mdl not found". There are no models in the download.
Just played this map for the first time. How can I sum it up?
Graphically, it's astonishing. I'm surprised this level of architecture hasn't exceeded engine boundaries. The attention to detail is beyond belief!
It's also quite challenging finding some of the secrets. They could be anywhere, often with little signal as to where they are — true secretcity spirit there.
However, I'm not sure how much of the map I missed. It only took me 25 minutes to get to the "end" after you use the key card. Is there more to this map? I also only found 3 super secret triggers.
Having said that, I'm looking forward to playing this again tomorrow hoping to find more. I'm also looking forward to the next map.
Good work :)












































