Recent additions


3.2 / 5

2017 black-mesa puzzle sectore walkthrough work-in-progress


2 / 5

2010 black-mesa boss needs-info space walkthrough


0 / 5

2012 duplicate-page horde needs-info


0 / 5

2002 size:small test


1.8 / 5

2004 abandoned needs-info snow walkthrough



0 / 5

abandoned fun walkthrough


3.7 / 5

abandoned escape walkthrough


0 / 5

2002 abandoned walkthrough


2.5 / 5

2010 escape fun traps


0 / 5

boss horde needs-info


0 / 5

boss horde needs-info


5 / 5

2016 horde needs-info


5 / 5

2017 horde


1 / 5

2010 needs-info walkthrough


1 / 5

2012 class-based co-oprequired defense needs-info


1 / 5

2011 class-based co-oprequired defense needs-info


1 / 5

2010 horde needs-info zombies


1 / 5

2010 horde needs-info zombies


1 / 5

2011 co-oprequired horde needs-info war


1 / 5

2010 difficulty:hard fun jumping needs-info skills


1 / 5

2010 horde needs-info zombies


1 / 5

2011 co-oprequired difficulty:hard horde needs-info


2.3 / 5

2010 difficulty:hard fun puzzle skills


1 / 5

2011 defense horde losable needs-info


1 / 5

2011 difficulty:hard needs-info puzzle



1 / 5

2010 co-oprequired difficulty:hard horde needs-info

Welcome to the Sven Co-op Map Database, a wiki for Sven Co-op maps!

Add Map - Make a page for a map, add files, screenshots, videos, etc.
Add Mapper - Make a page for a mapper listing their maps and info.

Thanks to your help, SCMapDB is currently home to:






Map packs






Texture Packs

Anyone can help expand and improve this resource. Find out how.



4.5 / 5

2014 boms class-based co-oprequired ctf featured losable official official-screlease pvp svencoop5


3.5 / 5

2017 co-oprequired difficulty:medium featured size:small walkthrough


4.8 / 5

2017 featured scary series size:large survival total-conversion walkthrough


2.8 / 5

2017 featured losable official official-screlease survival svencoop5

Randomly selected from the list of featured maps. To feature a map, simply tag it with featured.

Top rated


4.8 / 5

2016 scary series survival total-conversion


4.7 / 5

2002 2003 2008 boms creepsworld-top50 difficulty:medium fun official official-screlease puzzle rcbot size:large survival svencoop4 svencoop5 walkthrough



4.6 / 5

2017 boms secrets walkthrough work-in-progress


4.6 / 5

2011 adventure boss fun series size:medium walkthrough

For more, check out the current top 50 maps.

Map categories (tags)

» view entire tag cloud

All maps

Map packs





Recent posts

From categories:
page »
note to self
CryoKeenCryoKeen 12 Dec 2017 05:58
in discussion / Map Comments » 7 Day Map

fix this map

note to self by CryoKeenCryoKeen, 12 Dec 2017 05:58
GarompaGarompa 11 Dec 2017 23:10
in discussion / Map Comments » Scientist Guard 2

Everything works just fine except that the Shark spawns inside the building and not outside, floating in the air and killing the npcs.

by GarompaGarompa, 11 Dec 2017 23:10

About the extras I have seen maps that have custom models and sounds in models/sound folders, both used and not used and some replace default SC models. (for example the maps series "SA13") that may contribute to the maps' style but none of the custom files are used in the map. It could be tiresome but referencing these unused content in the maps that look like it was the intention of the mapper to use them may still "fix" the maps further (requiring cancerous amounts of ripenting I assume). It could also enhance the quality of the maps as some may rely on these unused content. (although I personally believe that usually the maps that have the entire models folder in the file are really bad and just deleting the unused files would be ok)

On another note, please make sure to use the latest files, but also check if there are forgotten updated files that are older. I have encountered fixes for some maps that are not mentioned on the comments section and have been uploaded before someone else uploaded another fix for another thing separately. Meaning both files have fixed stuff but different fixes altogether. This is the case of the Tower series. I did upload a version that merged the fixes in several files that had been uploaded through the years, but I bet there are more maps that are under the same situation but no merged fixes have been uploaded. Oh yes, They R Hungry is another case I should mention, I do not know if it was ever fixed though!

On another note, I had a somewhat fixed version of the Classic Mappack that I did before all of this scripting of yours happened. Being an official mappack I was told that official selected members should handle it, but I had already put together a file although I did not share it. I'm sure you can do a better job than I did, but please take it and crossreference the fixes with your stuff:

What did I do:
-I added missing files for assaultmesa, infiltrate, svencooprpg.
-I added OPRv2 maps, which is an updated version of the OPR series already inside the mappack although was never finished and only has 4 maps. (I've read there ir a 5th map and even the complete series but I haven't found it so far). So the mappack has both versions (or at least one and a half)
-I used the fixed infiltrate.bsp that doesn't crash the game.
-Added res files (your script should fix these, I may have added unused stuff)
-added a fixed version of gmantowers that referenced a wrong default sound file path. I still haven't found the "snipershot.wav" missing file. I hope you can.

I really like what you're doing, keep up the good work.

Re: Repacking everything by GarompaGarompa, 11 Dec 2017 18:48

Do not include. That is bad practice and horribly annoying.

Brings back memories of the old days where people would release their maps as an .exe installer with all sorts of unknown things included. If it was truly essential to the map experience, I guess we could always try to update the map to reference the sound/model replacements correctly.

Re: Repacking everything by cold_blood3dcold_blood3d, 10 Dec 2017 23:55

What about files that overwrite official content? I think those files should be removed from a pack. What is your view on it?

Re: Repacking everything by SC-DynamiteSC-Dynamite, 10 Dec 2017 17:25

I think in the past it wasn't much of an issue, but in this kind of, violent LIKE UP LIKE DOWN society, people rating this map before even playing it lmao and other maps even, take a look at a screenshot or whatever then RATE :/

Thanks. This has been a major achievement. Just want to make sure any with incorrect structure are also fixed and uploaded (example: Party 2). Fortunately, that is easy to go through and identify in the original side view of the repacker.

Re: Repacking everything by cold_blood3dcold_blood3d, 10 Dec 2017 13:48
cold_blood3dcold_blood3d 10 Dec 2017 13:39
in discussion / Map Comments » TrollMap

do you have any progress or information to share?

by cold_blood3dcold_blood3d, 10 Dec 2017 13:39

We're pretty much done with the repacks then. Most of the remaining imperfect archives are from maps that have unused files.

Re: Repacking everything by w00tguy123w00tguy123, 10 Dec 2017 03:38

I think in most cases we can leave extras in the archive rather than adding another link that could lead to confusion/clutter. If there are substantial extras, especially .rmfs or tons of unused content that would be over the 200 MB filesize limit, separating as an unused content or map source files download would make sense.

Re: Repacking everything by cold_blood3dcold_blood3d, 10 Dec 2017 00:17
SV BOYSV BOY 08 Dec 2017 08:52
in discussion / Map Comments » Sky Fun Moon

oh boy a kz map for sven coop

Hey you! , Yes you! Have a good day <3

by SV BOYSV BOY, 08 Dec 2017 08:52

What's the plan for repacks with extra files (specifically ones with unused models/sounds/etc.)?

If we upload the repacks as is, then the "extras" archive and/or original archive should probably be kept. The extra files could be useful to someone, or the repacker/uploader could have made a mistake.

Re: Repacking everything by w00tguy123w00tguy123, 08 Dec 2017 01:21
animaliZedanimaliZed 07 Dec 2017 15:31
in discussion / Map Comments » BBC World Service

Remove the arcade breakables :s

by animaliZedanimaliZed, 07 Dec 2017 15:31

why theres no history of who rated this 1 or 5

Hey you! , Yes you! Have a good day <3

ty sure thing im working on it right now!

I raised it. <3

More hearts if you finish it.

it's not even out yet, and some random person has rated it 1 stars, lol.

edit: now a 2nd person has voted and seems to have raised my status, thank you

CryoKeenCryoKeen 06 Dec 2017 23:08
in discussion / Map Comments » Resistance

yeah iirc this map maxed out the entity or architecture limits at the time of making, of course now the limits have been raised

but i am sympathetic to anyone who wants to take on this gargantuan task, seems like any big map now a days requires you to be a mini-coder with all the logic and entity's and such!

by CryoKeenCryoKeen, 06 Dec 2017 23:08
CryoKeenCryoKeen 06 Dec 2017 12:02
in discussion / Map Comments » BBC World Service

just a heads up. still polishing. dividing my time between this map and red shift now.

reee by CryoKeenCryoKeen, 06 Dec 2017 12:02
page »

Recent edits

Revision types:  ALL
 new pages
 source changes
 title changes
 page name changes
 tags changes
 metadata changes
 files changes
From categories:
Revisions per page:
page »
map: 7 Day Map A 12 Dec 2017 10:19 (rev. 39) Anonymous (112.202.163.x)
Removed tags: work-in-progress.
map: Single-Player Campaign Portal F 11 Dec 2017 17:46 (rev. 35) spywarrior
File "hl.exe" deleted
map: Single-Player Campaign Portal F 11 Dec 2017 17:46 (rev. 34) spywarrior
File "hlds.exe" deleted
map: Single-Player Campaign Portal F 11 Dec 2017 17:03 (rev. 33) Anonymous (175.157.127.x)
Uploaded file "hlds.exe".
map: Single-Player Campaign Portal F 11 Dec 2017 17:01 (rev. 32) Anonymous (175.157.127.x)
Uploaded file "hl.exe".
map: Edificio Aislado S 10 Dec 2017 20:49 (rev. 35) kmkz
weapon scripts update. added minor fixes.
map: Edificio Aislado F 10 Dec 2017 20:43 (rev. 34) kmkz
File "edificio_aislado_v5.7z" deleted
map: Edificio Aislado F 10 Dec 2017 20:43 (rev. 33) kmkz
Uploaded file "".
mapper: Streamfox F 10 Dec 2017 15:44 (rev. 61) Streamfox
Uploaded file "zebraa.png".
mapper: Streamfox F 10 Dec 2017 15:43 (rev. 60) Streamfox
File "tomm.png" deleted
map: Zoo A 10 Dec 2017 12:17 (rev. 11) Anonymous (112.202.163.x)
Added tags: fun.
map: Ruin of Yas A 10 Dec 2017 11:51 (rev. 7) Anonymous (112.202.163.x)
Added tags: needs-info.
map: DarkCity A 10 Dec 2017 11:48 (rev. 14) Anonymous (112.202.163.x)
Added tags: zombies. Removed tags: needs-dl.
map: Red Shift F 10 Dec 2017 10:05 (rev. 32) CryoKeen
Uploaded file "20171210015731_1.jpg".
map: Red Shift F 10 Dec 2017 10:05 (rev. 31) CryoKeen
Uploaded file "20171210015657_1.jpg".
map: Black Mesa Space Basement S 10 Dec 2017 09:11 (rev. 13) SV BOY
oh god
map: Black Mesa Space Basement A 10 Dec 2017 09:05 (rev. 12) SV BOY
Removed tags: needs-pics.
map: Red Shift F 10 Dec 2017 08:32 (rev. 30) CryoKeen
Uploaded file "0000000000.jpg".
map: Red Shift F 10 Dec 2017 08:29 (rev. 29) CryoKeen
Uploaded file "00000000.jpg".
map: War Field A 10 Dec 2017 07:27 (rev. 8) Anonymous (112.202.163.x)
Added tags: duplicate-page.
page »
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