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2003 defense


2015 losable scary


2002 difficulty:medium needs-info size:large walkthrough







2005 difficulty:medium needs-dl scary size:large total-conversion walkthrough zombies


2008 co-oprequired difficulty:easy official official-screlease size:medium svencoop4


2000 official official-screlease size:small


2014 boms co-oprequired ctf featured losable pvp


2012 boms co-oprequired featured losable total-conversion


2014 boms secrets walkthrough

Welcome to the Sven Co-op Map Database, a wiki for Sven Co-op maps!

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2015 featured fun puzzle size:medium


2012 boms co-oprequired featured losable total-conversion

Kopie von descrcl0028.jpg

2013 featured size:large

Randomly selected from the list of featured maps. To feature a map, simply tag it with featured.

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2014 boms secrets walkthrough


secrets walkthrough work-in-progress

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Sequel ?
rautamiekkarautamiekka 27 May 2015 20:53
in discussion / Map Comments » Wrongworld

So is this dead ? Seems like so.

Sequel ? by rautamiekkarautamiekka, 27 May 2015 20:53
rautamiekkarautamiekka 27 May 2015 15:34
in discussion / Map Comments » HL Comando map series

lolako, do you realize how stupid it is to name the last map 'end' for a map series ?

Stupidity by rautamiekkarautamiekka, 27 May 2015 15:34
Re: Beta now available
rautamiekkarautamiekka 27 May 2015 15:31
in discussion / Map Comments » hiddentb

Where ? Or is this it ?

Re: Beta now available by rautamiekkarautamiekka, 27 May 2015 15:31
StromfuchsStromfuchs 27 May 2015 06:17
in discussion / Map Comments » Lord Zpelmo Hell Act1

Telling from the screenshots, more than sure you press the button which then brings up a gonome. Then you proceed to kill it with gauss in a small fullbright map. I say must be really fun. Considering it's from 2004, the author still didn't try to come up with anything remotely good/worth to play.

by StromfuchsStromfuchs, 27 May 2015 06:17
Crash Fix
JerkakameJerkakame 26 May 2015 21:27
in discussion / Map Comments » Beach Experience

Crashes for me everytime I enter the door.

I did the same hgrunt model fix as for "Classic Arcade First Person Shooter" and the map was playable again.

Crash Fix by JerkakameJerkakame, 26 May 2015 21:27
Fixed Models by JerkakameJerkakame, 26 May 2015 14:26
Fix 4.8
JerkakameJerkakame 25 May 2015 20:43
in discussion / Map Comments » Jurassic Park

I fixed the spawns with a bspedit.

I replaced "info_player_start" with "info_player_deathmatch" and they work like they should now.

I also unprecached the spore launcher so the models are under the 512 limit.

and I fixed the floating forklifts and other flying models by replacing "monster_generic" with "monster_furniture"

Fix 4.8 by JerkakameJerkakame, 25 May 2015 20:43
Re: Dead project
rautamiekkarautamiekka 24 May 2015 23:14
in discussion / Map Comments » Incoming

Since nothing's happened in a long time. Even a word of progress is better than nothing.

Re: Dead project by rautamiekkarautamiekka, 24 May 2015 23:14
Re: Dead project
BMTBMT 24 May 2015 22:30
in discussion / Map Comments » Incoming

Is it? ;)

Re: Dead project by BMTBMT, 24 May 2015 22:30
texture credits
xoologyxoology 23 May 2015 03:44
in discussion / Map Comments » Titans

"But all credit on the architecture and and textures goes Mark Shan.
I made a decision not to use any Quake textures or models so I replaced them with substitutes."

Um, no?…Unless you substituted all Quake textures with Unreal textures. Half of the textures here are ripped from Unreal 1, credit should go to Epic Games. Just pointing that out…

texture credits by xoologyxoology, 23 May 2015 03:44

, what are we meant to do ?

Any progress on sequels ?

Progress ? by rautamiekkarautamiekka, 10 May 2015 20:40
Grizzy - The SnowmanGrizzy - The Snowman 10 May 2015 15:23
in discussion / Map Comments » Ragemap 3

I'm looking forward to this map!

Nice! by Grizzy - The SnowmanGrizzy - The Snowman, 10 May 2015 15:23
Re: wat
rautamiekkarautamiekka 09 May 2015 00:08
in discussion / Map Comments » Iron IO ShockSiege

Meaning it's incomplete ? Then I understand.

Re: wat by rautamiekkarautamiekka, 09 May 2015 00:08
RNGRNG 08 May 2015 21:42
in discussion / Map Comments » Chess

the only "peeveepee" map meaningful

by RNGRNG, 08 May 2015 21:42
Re: Looking forward to playing
RNGRNG 08 May 2015 21:37
in discussion / Map Comments » Deluge

yea its da shotgun, btw you can play this alone but v4 is still gonna be a complete revamp and actually optimized, but most likely 5.0 material. so dont completely judge by v3, i think thats pretty shitty in comparison now

Re: Looking forward to playing by RNGRNG, 08 May 2015 21:37
Re: wat
RNGRNG 08 May 2015 21:32
in discussion / Map Comments » Iron IO ShockSiege

well at this point no lol, the maps obviously pretty fucking terrible

Re: wat by RNGRNG, 08 May 2015 21:32
Endless ?
rautamiekkarautamiekka 08 May 2015 17:30
in discussion / Map Comments » Robo Grunt War: Warzone

Seemingly this map is endless.

Endless ? by rautamiekkarautamiekka, 08 May 2015 17:30
BlueSparkBlueSpark 08 May 2015 15:44
in discussion / Map Comments » Assault

So it looks like you have to rescue a Scientist from the midst of infinitely-respawning grunts, except that the Scientist runs off screaming straight into the grunts, who then shoot him dead. Since he is impossible to control, it's impossible to know what to do with him. The stupid blink-shutter doors are stupid, and the grunt horde is just irritating.

Who ever voted one star - they were being far too generous.

Idiotic. by BlueSparkBlueSpark, 08 May 2015 15:44
codyvidalcodyvidal 08 May 2015 08:18
in discussion / Map Comments » Ragemap 3

Can't wait for this map!

yiy by codyvidalcodyvidal, 08 May 2015 08:18
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