SCMapDB

Recent additions

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4 / 5

2018 difficulty:medium maze puzzle scary secrets size:medium walkthrough zombies

N/A / 5

unreleased

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4.8 / 5

2018 boss egypt featured secrets traps walkthrough

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1.7 / 5

2018 walkthrough

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4.3 / 5

2018 difficulty:hard featured losable official official-screlease size:medium svencoop5

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4.8 / 5

2018 boss featured horde

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4 / 5

2018 difficulty:hard featured losable maze puzzle survival

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3.5 / 5

2018 co-oprequired difficulty:medium walkthrough

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3.8 / 5

2018 arena featured horde

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4 / 5

2018 escape featured walkthrough

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2.7 / 5

2018 co-oprequired difficulty:medium

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N/A / 5

exploration fun total-conversion unreleased walkthrough work-in-progress

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3.3 / 5

2018 fun

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0 / 5

2018 difficulty:hard fun parkour skills surf

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N/A / 5

unreleased work-in-progress

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2 / 5

2018 horde survival

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4.7 / 5

2018 total-conversion walkthrough

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1.6 / 5

2018 city gex remake/remade size:small walkthrough

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4.8 / 5

2018 defense fun horde losable pvp size:large

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3.2 / 5

2018 boss scary walkthrough

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N/A / 5

black-mesa conversion unreleased walkthrough work-in-progress

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2.3 / 5

2018 death_fact difficulty:hard escape scv5 silly size:small surreal walkthrough

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3 / 5

2018 conversion pvp secrets size:medium

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2.8 / 5

2018 fun pvp

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3.6 / 5

2018 arena boss horde

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1 / 5

2018 city exterior walkthrough waves

Welcome to the Sven Co-op Map Database, a wiki for Sven Co-op maps!

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4 / 5

2018 escape featured walkthrough

0-suspension_09.jpg

4.3 / 5

2018 difficulty:hard featured losable official official-screlease size:medium svencoop5

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3.8 / 5

2018 arena featured horde

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4.8 / 5

2018 boss featured horde

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5 / 5

2018 secrets walkthrough

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4.8 / 5

2018 boss egypt featured secrets traps walkthrough

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4.8 / 5

2018 boss featured horde

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4.8 / 5

2018 defense fun horde losable pvp size:large

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Good idea, fixed.

Re: BSP name conflict by kmkzkmkz, 15 Oct 2018 20:33
BSP name conflict
w00tguy123w00tguy123 15 Oct 2018 19:37
in discussion / Map Comments » Someplace Else

The "verc_18" map name conflicts with the Project Quantum series. Since this is a custom sven version of that map I renamed it to "sc_verc_18" but feel free to choose a better name.

BSP name conflict by w00tguy123w00tguy123, 15 Oct 2018 19:37

The "t0a0" map name conflicts with the HL Hazard course. No ripenting is required to fix that since it's the first map. I renamed it to "shl_t0a0" and uploaded shl_v1.11.zip which you can link to if that name is ok.

BSP name conflict by w00tguy123w00tguy123, 15 Oct 2018 19:19
Re: Interesting
CrouchSoftCrouchSoft 14 Oct 2018 11:23
in discussion / Map Comments » 101 GRNT

Agreed that it looks good for its age and good fun if you feel like blasting through grunts.

Re: Interesting by CrouchSoftCrouchSoft, 14 Oct 2018 11:23

Evil town/dark city got renamed at some point and a new page was created for it. One of the duplicates were removed. Here is the remaining page if you want to play it. http://scmapdb.com/map:darkcity

Re: WARNING
BlueSparkBlueSpark 14 Oct 2018 10:07
in discussion / Map Comments » Tox Slaughter

Eh? What are you on about? It works properly and ends just fine.. Did you go down the final corridor?

It's worked as intended every single time I've played it so I have no idea how you managed to break it, gg..

It's not unfinished, you should read the description x[

Re: WARNING by BlueSparkBlueSpark, 14 Oct 2018 10:07
WARNING
GarompaGarompa 14 Oct 2018 08:40
in discussion / Map Comments » Tox Slaughter

This map is playable but unfinished. Due to the important message at the end "I hate this map" by the mapper my guess is that the mapper hated this map and left it as is.

So far I see only one thing broken, and that is the two GMans hiding in a corner, who activate their scripted sequences (which are the same) just as you finish the map.

My guess is that there should be only one GMan, doing the sequence at the beginning of the map, since you are not supposed to see a gman hiding in a dark corner which makes no sense. This also triggers some enemies teleporting.

WARNING by GarompaGarompa, 14 Oct 2018 08:40
CrouchSoftCrouchSoft 14 Oct 2018 07:14
in discussion / Map Comments » Breakout Extended

Fortunately it didn't happen to me and I got all the way though the map.
It is a pretty fun map but is a bit of a hard slog if you play solo.

by CrouchSoftCrouchSoft, 14 Oct 2018 07:14

I have tested some of those maps.

Thanks about Tututu, that one is worth a play even if map architecture is not that good.

About the rest, well, Ragemap2016 does need some change, but are you saying that the original archive was replaced by a racist version!? I thought that was originally like that.

Osprey Arena may be could be taken a look at, there were some old maps that crashed on start but were fixed, that one could have the same issue (the problem with infiltrate.bsp for example, was an extra { at the end of the entity list that made no sense)

Evil town/dark city, is playable and not playable at the same time, plus it lacks game_end. Personally I do not recommend it. It is just a street level with a lagging amount of enemies with monstrous amounts of hp, and very lacking in the weapons department. I do not believe this map can be fixed and make any sense at all. On the plus side of this one, there are models (and animations) never seen before anywhere else that could be used in other maps :)

ZS Lost City, is playable but I do not recommend it. This one is part of a series of releases that are all the same. These are ripents made out from CSO maps, with CSO zombie npcs, but not good ones. It is made for 32 player full servers with lots of weapon plugins and probably XP plugin as well. Meaning these kind of maps have huge amounts of zombies, with huge amounts of health (over 20k each), in just a very tiny map, with clipping problems (players can go through floors or walls sometimes), personally not enjoyable at all, and I believe it should stay deleted.

anitalink lobby, this one is a server specific map, that I believe its ok to be deleted since the server I think has been dead for years now.

Ghost Fuck, I think this one was from keen, I can't remember well what it was, but I think I get it as to why it was deleted, since IIRC it had explicit sexual content (plus it had no game end)

area 3, just a test, fight for life 2, dark souls spawn test, are box maps and test maps. I personally think its ok to delete them because box maps should die (nobody will fix them or play them, I assure you). And test maps well… they're tests. I rather have them on gamebanana where there is a WIP section. But perhaps can be added here as "abandoned"? if someone wants them.

Escape from the complex… I do not remember this one, perhaps never played it. But if it is a box map then it should die.

Re: STOP REMOVING PEOPLES MAPS by GarompaGarompa, 14 Oct 2018 02:31

Not sure who that was directed toward, but I haven't uploaded a fix because we haven't agreed on anything yet. Can I upload part 2 without the racist songs or will that be deleted?

Re: WARNING
BlueSparkBlueSpark 13 Oct 2018 08:59
in discussion / Map Comments » Exposed Research

Then just don't do that. You can break most things if you try hard enough, that's not the mapper's fault.

Re: WARNING by BlueSparkBlueSpark, 13 Oct 2018 08:59

Then change it. Talking about how easy it is to fix doesn't change the fact that there is an unskippable part where you have to kill black NPCs while a racist song is playing. Make an effort that goes beyond whining.

I have reverted tututu, I'm not sure why that was deleted. It is playable and has gameplay, although not well-made.

ERROR
GarompaGarompa 13 Oct 2018 06:42
in discussion / Map Comments » Jurassic Park

yes, the map keeps crashing at the end.

ERROR by GarompaGarompa, 13 Oct 2018 06:42
WARNING
GarompaGarompa 13 Oct 2018 06:25
in discussion / Map Comments » Exposed Research

It is possible to break the map by moving the box out of bounds

WARNING by GarompaGarompa, 13 Oct 2018 06:25
w00tguy123w00tguy123 13 Oct 2018 05:10
in discussion / Map Comments » SvenCoop RPG

Fixed :>

There was a space in one of the trigger names ("rope mm"). I wonder if that ever worked.

by w00tguy123w00tguy123, 13 Oct 2018 05:10
Re: Part 7 comments
GarompaGarompa 13 Oct 2018 01:57
in discussion / Map Comments » Keen Halloween

Old comments but to clarify, vehicles work, just that they are kinda wonky just like any func_vehicle. The weaponmode_shotgun 1 is not a bug, but a mapper's choice and was left as it was in the first place.

Re: Part 7 comments by GarompaGarompa, 13 Oct 2018 01:57
Part 7 comments
w00tguy123w00tguy123 12 Oct 2018 21:34
in discussion / Map Comments » Keen Halloween

idk how to copy comments from other pages but here's what was on the part 7 page that was merged with this one:

Part 7 comments by w00tguy123w00tguy123, 12 Oct 2018 21:34
Remaster
w00tguy123w00tguy123 12 Oct 2018 19:18
in discussion / Map Comments » Keen Halloween

Garompa's remastered/fixed version of this is uploaded here now. See the changelog for more details.

Remaster by w00tguy123w00tguy123, 12 Oct 2018 19:18

If the BSP names are identical, this should be an update to the previously existing page.

Re: Merge? by JPolitoJPolito, 12 Oct 2018 17:29
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map: Half-Quake Amen Coop F 15 Oct 2018 21:32 (rev. 34) w00tguy123
Uploaded file "Half-quake_amen_coop.zip".
map: Half-Quake Amen Coop F 15 Oct 2018 21:32 (rev. 33) w00tguy123
File "Half-quake_amen_coop.zip" deleted
map: Half-Quake Amen Coop S 15 Oct 2018 21:23 (rev. 32) w00tguy123
map: Half-Quake Amen Coop F 15 Oct 2018 21:19 (rev. 31) w00tguy123
Uploaded file "Half-quake_amen_coop.zip".
map: Half-Quake Amen Coop F 15 Oct 2018 21:19 (rev. 30) w00tguy123
File "Half-quake_amen_coop.zip" renamed to "Half-quake_amen_coop_old.zip".
map: Argentina Fullvias 2018 S 15 Oct 2018 20:39 (rev. 8) w00tguy123
map: Argentina Fullvias 2018 F 15 Oct 2018 20:38 (rev. 7) w00tguy123
Uploaded file "sc_argentina_fullvias2018.zip".
map: Argentina Fullvias 2018 F 15 Oct 2018 20:37 (rev. 6) w00tguy123
File "sc_argentina_fullvias2018.zip" renamed to "sc_argentina_fullvias2018_old.zip".
map: Sweet Half-Life Co-op F 15 Oct 2018 20:29 (rev. 83) kmkz
Uploaded file "shl1-11.zip".
map: Sweet Half-Life Co-op F 15 Oct 2018 20:25 (rev. 82) kmkz
File "shl1-11.zip" deleted
map: Sweet Half-Life Co-op S 15 Oct 2018 20:25 (rev. 81) kmkz
update
map: Sweet Half-Life Co-op F 15 Oct 2018 20:18 (rev. 80) kmkz
Uploaded file "shl1-11.zip".
map: Sweet Half-Life Co-op F 15 Oct 2018 20:13 (rev. 79) kmkz
File "shl1-10.zip" deleted
map: Sweet Half-Life Co-op F 15 Oct 2018 20:13 (rev. 78) kmkz
File "shl_v1.11.zip" deleted
map: Arctic Base F 15 Oct 2018 20:12 (rev. 27) w00tguy123
Uploaded file "arctic.zip".
map: Arctic Base F 15 Oct 2018 20:11 (rev. 26) w00tguy123
File "arctic.zip" renamed to "arctic_old.zip".
map: Someplace Else F 15 Oct 2018 19:52 (rev. 16) w00tguy123
Uploaded file "sc_verc_18.zip".
map: Someplace Else F 15 Oct 2018 19:51 (rev. 15) w00tguy123
File "sc_verc_18.zip" deleted
map: Fracture F 15 Oct 2018 19:49 (rev. 12) w00tguy123
Uploaded file "fracb1.zip".
map: Fracture F 15 Oct 2018 19:48 (rev. 11) w00tguy123
File "fracb1.zip" renamed to "fracb1_old.zip".
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